Mushroom Grotto: Difference between revisions

Qwertyxp2000 (talk | contribs)
→Strategy: no one did map strategy for later updates since sunset gulch
Qwertyxp2000 (talk | contribs)
→Strategy: dunno what else excels, sorry. also, I wish more people could look at the map strategy sections...
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{{strategy needed}}
{{strategy needed}}
{{BTD6 last updated|54.3|section=y}}
{{BTD6 last updated|54.3|section=y}}
Overall, the early game is the hardest part of this map with its darkness gimmick, limiting placement and vision while being not an obstacle. It gets relatively easier statting from about the 20s once all the mushrooms can be lighted up. That being said, the mushrooms don't have to be lighted up, because some towers actually thrive off this.
Overall, the early game is the hardest part of this map with its darkness gimmick, limiting placement and vision while being not an obstacle. It gets relatively easier starting from about the 20s once all the mushrooms can be lighted up. That being said, the mushrooms don't have to be lighted up, because some towers actually thrive off this.


===Recommended towers and upgrades===
===Recommended towers and upgrades===