Roaming Bloon: Difference between revisions
Qwertyxp2000 (talk | contribs) |
→Mechanics: Running no longer deducts Bananite; unsure which version this change was made in |
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|[[File:BTD6 FrontierWildBloonRunIcon.png|50px]] | |[[File:BTD6 FrontierWildBloonRunIcon.png|50px]] | ||
|'''Run!'''<br>Posse loses <amount>% Stamina | |'''Run!'''<br>Posse loses <amount>% Stamina! | ||
|Only appears if a chasing Bloon touches Sheriff. Sheriff loses Bananite and the posse loses some Stamina equal to half the amount that would be lost if defeated in a Quick Draw. The Bloon disappears afterwards. | |Only appears if a chasing Bloon touches Sheriff. Sheriff loses Bananite and the posse loses some Stamina equal to half the amount that would be lost if defeated in a Quick Draw. The Bloon disappears afterwards. | ||
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