Bloon immunity: Difference between revisions
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'''Bloon immunity''' is a mechanic present in the [[Bloons (franchise)|''Bloons'' franchise]], introduced in the original [[Bloons Tower Defense (game)|''Bloons Tower Defense'']]. Certain types of [[Bloon|Bloons]] are immune to a specific kind of [[damage type]], are are usually countered by damage types outside of their immunity. | '''Bloon immunity''' is a mechanic present in the [[Bloons (franchise)|''Bloons'' franchise]], introduced in the original [[Bloons Tower Defense (game)|''Bloons Tower Defense'']]. Certain types of [[Bloon|Bloons]] are immune to a specific kind of [[damage type]], are are usually countered by damage types outside of their immunity, such as a [[Lead Bloon]] being immune to sharp attacks but vulnerable to explosives. | ||
While [[MOAB-Class Bloon|MOAB-Class Bloons]] and [[Boss Bloon|Boss Bloons]] usually only take less damage, reduced debuff effects, or simply can't be targeted by certain towers, the [[DDT]] and the [[Bloons TD 6|''Bloons TD 6'']] incarnation of [[Dreadbloon (BTD6)|Dreadbloon]] have specified damage immunities. | While [[MOAB-Class Bloon|MOAB-Class Bloons]] and [[Boss Bloon|Boss Bloons]] usually only take less damage, reduced debuff effects, or simply can't be targeted by certain towers, the [[DDT]] and the [[Bloons TD 6|''Bloons TD 6'']] incarnation of [[Dreadbloon (BTD6)|Dreadbloon]] have specified damage immunities. | ||
''Bloons TD 6'' has two [[Hero|Heroes]] that can decrease a Bloon type's resistance to a given form of damage starting at a certain level without removing the immunity completely until a later level, implemented as a 50% and later 100% chance to pop the Bloon in question with an incompatible attack. [[Striker Jones (BTD6)|Striker Jones]] allows every explosive tower to have a 50% chance to pop [[Black Bloon|Black Bloons]] starting from level 5 that increases to 100% at level 19, and [[Silas (BTD6)|Silas]] allows every freezing tower to have a 50% chance of freezing [[White Bloon|White Bloons]] starting from level 5 that increases to 100% at level 13. | |||
Bloon immunity mechanics do not appear in [[Bloons Card Storm|''Bloons Card Storm'']] despite featuring Bloons that usually sport immunities. This was intentional on the developers' part, as they found the immunity mechanic unfair when the gameplay involves a limited amount of monkeys on the playing field.<ref>{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1c7iody/bloons_card_storm_developer_diary_april_2024/|title=Bloons Card Storm Developer Diary - April 2024|publisher=Reddit|retrieved=25 jul 2025}}</ref> | Bloon immunity mechanics do not appear in [[Bloons Card Storm|''Bloons Card Storm'']] despite featuring Bloons that usually sport immunities. This was intentional on the developers' part, as they found the immunity mechanic unfair when the gameplay involves a limited amount of monkeys on the playing field.<ref>{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1c7iody/bloons_card_storm_developer_diary_april_2024/|title=Bloons Card Storm Developer Diary - April 2024|publisher=Reddit|retrieved=25 jul 2025}}</ref> | ||
== List of Bloons with immunities == | == List of Bloons with immunities == | ||
{| class="wikitable" | {| class="wikitable sortable" | ||
!Image | !Image | ||
!Bloon type | !Bloon type | ||
| Line 12: | Line 14: | ||
!Introduced | !Introduced | ||
|- | |- | ||
| | |[[File:BTD6 bloon Black.png|50x50px]] | ||
|[[Black Bloon]] | |[[Black Bloon]] | ||
|Explosive damage | |Explosive damage | ||
| rowspan="2" |[[Bloons Tower Defense (game)|''Bloons Tower Defense'']] | | rowspan="2" |[[Bloons Tower Defense (game)|''Bloons Tower Defense'']] | ||
|- | |- | ||
| | |[[File:BTD6 bloon White.png|50x50px]] | ||
|[[White Bloon]] | |[[White Bloon]] | ||
|Freeze damage | |Freeze damage | ||
|- | |- | ||
| | |[[File:BTD6 bloon Lead.png|51x51px]] | ||
|[[Lead Bloon]] | |[[Lead Bloon]] | ||
|Sharp/freeze/energy<small>(''BTD6'' only)</small> damage | |Sharp/freeze/energy<small>(''BTD6'' only)</small> damage | ||
|[[Bloons Tower Defense 2|''Bloons Tower Defense 2'']] | |[[Bloons Tower Defense 2|''Bloons Tower Defense 2'']] | ||
|- | |- | ||
| | |[[File:BTD6 bloon Ceramic.png|51x51px]] | ||
|[[Ceramic Bloon]] | |[[Ceramic Bloon]] | ||
|Glue slowdown <small>(''BTD3, 4,'' and Flash versions of ''5, Battles'' and ''BMC'' only)</small>/magic damage <small>(''BSM2'' only)</small> | |Glue slowdown <small>(''BTD3, 4,'' and Flash versions of ''5, Battles'' and ''BMC'' only)</small>/magic damage <small>(''BSM2'' only)</small> | ||
|[[Bloons Tower Defense 3|''Bloons Tower Defense 3'']] | |[[Bloons Tower Defense 3|''Bloons Tower Defense 3'']] | ||
|- | |- | ||
| | |[[File:BTD6 bloon Zebra.png|51x51px]] | ||
|[[Zebra Bloon]] | |[[Zebra Bloon]] | ||
|Explosive/freeze damage | |Explosive/freeze damage | ||
|[[Bloons TD 4|''Bloons TD 4'']] | |[[Bloons TD 4|''Bloons TD 4'']] | ||
|- | |- | ||
| | |[[File:BTD6 bloon DdtIcon.png|50x50px]] | ||
|[[DDT]] | |[[DDT]] | ||
|Explosive/sharp/freeze<small>(''BMC'' only)</small> damage | |Explosive/sharp/freeze<small>(''BMC'' only)</small> damage | ||
| rowspan="2" |[[Bloons Monkey City|''Bloons Monkey City'']] | | rowspan="2" |[[Bloons Monkey City|''Bloons Monkey City'']] | ||
|- | |- | ||
| | |[[File:BTD6 DreadbloonPortrait.png|52x52px]] | ||
|[[Dreadbloon]] | |[[Dreadbloon]] | ||
|Sharp damage/damage from a specific [[tower category]] for each skull tier<small>(''BTD6'' only)</small> | |Sharp damage/damage from a specific [[tower category]] for each skull tier<small>(''BTD6'' only)</small> | ||
|- | |- | ||
| | |[[File:BTD6 bloon GlassBloon.png|51x51px]] | ||
|[[Glass Bloon]] | |[[Glass Bloon]] | ||
|Energy/acid<small>(''BTD6'' only)</small> damage | |Energy/acid<small>(''BTD6'' only)</small> damage | ||
|[[Bloons Supermonkey 2|''Bloons Supermonkey 2'']] | |[[Bloons Supermonkey 2|''Bloons Supermonkey 2'']] | ||
|- | |- | ||
| | |[[File:BTD6 bloon Purple.png|51x51px]] | ||
|[[Purple Bloon]] | |[[Purple Bloon]] | ||
|Energy damage | |Energy damage | ||
| rowspan="2" |[[Bloons TD 6|''Bloons TD 6'']] | | rowspan="2" |[[Bloons TD 6|''Bloons TD 6'']] | ||
|- | |- | ||
| | |[[File:BTD6 bloon DreadRockBloonStandard.png|49x49px]] | ||
|[[Dreadrock Bloon]] | |[[Dreadrock Bloon]] | ||
|Dreadbloon's current tower category immunity | |Dreadbloon's current tower category immunity | ||
Revision as of 11:47, 15 June 2026
Bloon immunity is a mechanic present in the Bloons franchise, introduced in the original Bloons Tower Defense. Certain types of Bloons are immune to a specific kind of damage type, are are usually countered by damage types outside of their immunity, such as a Lead Bloon being immune to sharp attacks but vulnerable to explosives.
While MOAB-Class Bloons and Boss Bloons usually only take less damage, reduced debuff effects, or simply can't be targeted by certain towers, the DDT and the Bloons TD 6 incarnation of Dreadbloon have specified damage immunities.
Bloons TD 6 has two Heroes that can decrease a Bloon type's resistance to a given form of damage starting at a certain level without removing the immunity completely until a later level, implemented as a 50% and later 100% chance to pop the Bloon in question with an incompatible attack. Striker Jones allows every explosive tower to have a 50% chance to pop Black Bloons starting from level 5 that increases to 100% at level 19, and Silas allows every freezing tower to have a 50% chance of freezing White Bloons starting from level 5 that increases to 100% at level 13.
Bloon immunity mechanics do not appear in Bloons Card Storm despite featuring Bloons that usually sport immunities. This was intentional on the developers' part, as they found the immunity mechanic unfair when the gameplay involves a limited amount of monkeys on the playing field.[1]
List of Bloons with immunities
| Image | Bloon type | Immunity | Introduced |
|---|---|---|---|
| Black Bloon | Explosive damage | Bloons Tower Defense | |
| White Bloon | Freeze damage | ||
| Lead Bloon | Sharp/freeze/energy(BTD6 only) damage | Bloons Tower Defense 2 | |
| Ceramic Bloon | Glue slowdown (BTD3, 4, and Flash versions of 5, Battles and BMC only)/magic damage (BSM2 only) | Bloons Tower Defense 3 | |
| Zebra Bloon | Explosive/freeze damage | Bloons TD 4 | |
| DDT | Explosive/sharp/freeze(BMC only) damage | Bloons Monkey City | |
| Dreadbloon | Sharp damage/damage from a specific tower category for each skull tier(BTD6 only) | ||
| Glass Bloon | Energy/acid(BTD6 only) damage | Bloons Supermonkey 2 | |
| Purple Bloon | Energy damage | Bloons TD 6 | |
| Dreadrock Bloon | Dreadbloon's current tower category immunity |
References
- ↑ "Bloons Card Storm Developer Diary - April 2024". Reddit. Retrieved Fri, 25 Jul 2025.