Bloon immunity: Difference between revisions

From Blooncyclopedia, the independent Bloons knowledge base
Jump to navigation Jump to search
mNo edit summary
m making terminology more consistent and adding more damage types
Line 16: Line 16:
|[[File:BTD6 bloon Black.png|50x50px]]
|[[File:BTD6 bloon Black.png|50x50px]]
|[[Black Bloon]]
|[[Black Bloon]]
|Explosive damage
|Explosion damage
| rowspan="2" |[[Bloons Tower Defense (game)|''Bloons Tower Defense'']]
| rowspan="3" |[[Bloons Tower Defense (game)|''Bloons Tower Defense'']]
|-
|-
|[[File:BTD6 bloon White.png|50x50px]]
|[[File:BTD6 bloon White.png|50x50px]]
|[[White Bloon]]
|[[White Bloon]]
|Freeze damage
|Cold/frigid damage
|-
|
|[[Frozen Bloon]]
|Sharp damage <small>(all games but ''Bloons Pop!'')</small>
|-
|-
|[[File:BTD6 bloon Lead.png|51x51px]]
|[[File:BTD6 bloon Lead.png|51x51px]]
|[[Lead Bloon]]
|[[Lead Bloon]]
|Sharp/freeze/energy<small>(''BTD6'' only)</small> damage
|Sharp/cold <small>(all games but ''BATTD'')</small>/shatter/energy<small>(''BTD6'' only)</small> damage
|[[Bloons Tower Defense 2|''Bloons Tower Defense 2'']]
|[[Bloons Tower Defense 2|''Bloons Tower Defense 2'']]
|-
|-
Line 35: Line 39:
|[[File:BTD6 bloon Zebra.png|51x51px]]
|[[File:BTD6 bloon Zebra.png|51x51px]]
|[[Zebra Bloon]]
|[[Zebra Bloon]]
|Explosive/freeze damage
|Explosion/cold/frigid damage
|[[Bloons TD 4|''Bloons TD 4'']]
|[[Bloons TD 4|''Bloons TD 4'']]
|-
|-
|[[File:BTD6 bloon DdtIcon.png|50x50px]]
|[[File:BTD6 bloon DdtIcon.png|50x50px]]
|[[DDT]]
|[[DDT]]
|Explosive/sharp/freeze<small>(''BMC'' only)</small> damage
|Explosion/sharp/cold<small>(''BMC'' only)</small> damage
| rowspan="2" |[[Bloons Monkey City|''Bloons Monkey City'']]
| rowspan="2" |[[Bloons Monkey City|''Bloons Monkey City'']]
|-
|-
Line 49: Line 53:
|[[File:BTD6 bloon GlassBloon.png|51x51px]]
|[[File:BTD6 bloon GlassBloon.png|51x51px]]
|[[Glass Bloon]]
|[[Glass Bloon]]
|Energy/acid<small>(''BTD6'' only)</small> damage
|Energy/acid/plasma<small>(''BTD6'' only)</small> damage
|[[Bloons Supermonkey 2|''Bloons Supermonkey 2'']]
|[[Bloons Supermonkey 2|''Bloons Supermonkey 2'']]
|-
|-
|[[File:BTD6 bloon Purple.png|51x51px]]
|[[File:BTD6 bloon Purple.png|51x51px]]
|[[Purple Bloon]]
|[[Purple Bloon]]
|Energy damage
|Energy/frigid/plasma/fire damage
| rowspan="2" |[[Bloons TD 6|''Bloons TD 6'']]
| rowspan="2" |[[Bloons TD 6|''Bloons TD 6'']]
|-
|-
Line 60: Line 64:
|[[Dreadrock Bloon]]
|[[Dreadrock Bloon]]
|Dreadbloon's current tower category immunity
|Dreadbloon's current tower category immunity
|-
|
|[[Ghost Bloon]]
|Sharp/shatter/crushing/explosion damage
|[[Bloons Adventure Time TD|''Bloons Adventure Time TD'']]
|}
|}


== References ==
== References ==
<references />
<references />

Revision as of 13:11, 15 June 2026

Bloon immunity is a mechanic present in the Bloons franchise, introduced in the original Bloons Tower Defense. Certain types of Bloons are immune to a specific kind of damage type, are are usually countered by damage types outside of their immunity, such as a Lead Bloon being immune to sharp attacks but vulnerable to explosives.

While MOAB-Class Bloons and Boss Bloons usually only take less damage, reduced debuff effects, or simply can't be targeted by certain towers, the DDT and the Bloons TD 6 incarnation of Dreadbloon have specified damage immunities.

Bloons TD 6 has two Heroes that can decrease a Bloon type's resistance to a given form of damage starting at a certain level without removing the immunity completely until a later level, implemented as a 50% and later 100% chance to pop the Bloon in question with an incompatible attack. Striker Jones allows every explosive tower to have a 50% chance to pop Black Bloons starting from level 5 that increases to 100% at level 19, and Silas allows every freezing tower to have a 50% chance of freezing White Bloons starting from level 5 that increases to 100% at level 13.

Bloon immunity mechanics do not appear in Bloons Card Storm despite featuring Bloons that usually sport immunities. This was intentional on the developers' part, as they found the immunity mechanic unfair when the gameplay involves a limited amount of monkeys on the playing field.[1]

List of Bloons with immunities

Image Bloon type Immunity Introduced
Black Bloon Explosion damage Bloons Tower Defense
White Bloon Cold/frigid damage
Frozen Bloon Sharp damage (all games but Bloons Pop!)
Lead Bloon Sharp/cold (all games but BATTD)/shatter/energy(BTD6 only) damage Bloons Tower Defense 2
Ceramic Bloon Glue slowdown (BTD3, 4, and Flash versions of 5, Battles and BMC only)/magic damage (BSM2 only) Bloons Tower Defense 3
Zebra Bloon Explosion/cold/frigid damage Bloons TD 4
DDT Explosion/sharp/cold(BMC only) damage Bloons Monkey City
Dreadbloon Sharp damage/damage from a specific tower category for each skull tier(BTD6 only)
Glass Bloon Energy/acid/plasma(BTD6 only) damage Bloons Supermonkey 2
Purple Bloon Energy/frigid/plasma/fire damage Bloons TD 6
Dreadrock Bloon Dreadbloon's current tower category immunity
Ghost Bloon Sharp/shatter/crushing/explosion damage Bloons Adventure Time TD

References

  1. "Bloons Card Storm Developer Diary - April 2024". Reddit. Retrieved Fri, 25 Jul 2025.