Volcano Terrain: Difference between revisions
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==Strategy== | ==Strategy== | ||
{{Strategy needed|Specific map strategies especially Keyhole in Flash and multiplatform}} | {{Strategy needed|Specific map strategies especially Keyhole in Flash and multiplatform, and more ways to substitute village vs ddts}} | ||
Volcano Terrain's biggest hurdle is losing Villages for major supports, as well as Ice in the {{multiplat version of|Bloons Monkey City}} (due to [[Absolute Zero (BMC)|Absolute Zero]]). Another issue is the reduced land space, which is further worsened on DNA and Keyhole. Keyhole is one of the most difficult of all single-lane tracks in the game, having few vantage points and coverage. Use [[Banana Farm (BMC)|Banana Farm]]s to compensate a lack of discounts. | Volcano Terrain's biggest hurdle is losing Villages for major supports, as well as Ice in the {{multiplat version of|Bloons Monkey City}} (due to [[Absolute Zero (BMC)|Absolute Zero]]). Another issue is the reduced land space, which is further worsened on DNA and Keyhole. Keyhole is one of the most difficult of all single-lane tracks in the game, having few vantage points and coverage, especially on the multiplatform version. | ||
Village is difficult to replace, especially in the {{Flash version of|Bloons Monkey City}} due to having no [[Monkey Intelligence Bureau (BMC)|Monkey Intelligence Bureau]] substitute vs DDTs. Use [[Banana Farm (BMC)|Banana Farm]]s to compensate a lack of discounts. Without [[Radar Scanner (BMC)|Radar Scanner]], reliable internal camo detection or decamos such as [[Cleansing Foam (BMC)|Cleansing Foam]] can be used instead. | |||
==Navigation== | ==Navigation== | ||
{{BMC terrain nav}} | {{BMC terrain nav}} | ||