Maim MOAB (Battles 2): Difference between revisions

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|+Stun duration
|+Stun duration
!Bloon type
!Bloon type
!Duration (bullet)
!Duration
!Duration (shrapnel)
|-
|-
|[[MOAB (Battles 2)|MOAB]]
|[[MOAB (Battles 2)|MOAB]]
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{{Strategy needed}}
{{Strategy needed}}
{{BTDB2 last updated|4.12|section=y}}
{{BTDB2 last updated|4.12|section=y}}
A consistent stunner against ZOMGs in particular. Can also be used against early BFBs, but it is overkill against early MOABs. Setting on Strong is almost always preferred, unless using the grouped shrapnel stun of 4-2-0 in which any appropriate targeting to land the shrapnel against the grain is preferred.
A consistent stunner against ZOMGs in particular. Can also be used against early BFBs, but it is overkill against early MOABs. Its DDT stun is still too short to be proper DDT defense, but can somewhat slow DDT progress for other towers to take DDTs more reliably. Setting on Strong is almost always preferred, unless using the grouped shrapnel stun of 4-2-0 in which any appropriate targeting to land the shrapnel against the grain is preferred.


Use 4-2-0 crosspath for general usage, being better against groups. 4-0-2 is preferred against single ZOMGs.
Use 4-2-0 crosspath for general usage, being better against groups. 4-0-2 is preferred against single ZOMGs.