XXXL Trap (Battles 2): Difference between revisions
Qwertyxp2000 (talk | contribs) xxxl nerf |
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==Costs and sell values== | ==Costs and sell values== | ||
{{BTDB2 cost list by upgrade|Engineer Monkey|3|5}} | {{BTDB2 cost list by upgrade|Engineer Monkey|3|5}} | ||
==Strategy== | |||
{{BTDB2 last updated|4.13|section=y}} | |||
XXXL Trap is a guaranteed way of dealing with ZOMGs before Tight ZOMGs, as well as cleaning up ZOMGs of a popped BAD, and acting as general cleanup overall. Additionally, it is one of few ways to gain income from natural MOAB-class Bloons, albeit a very slow method that isn't very worth it. | |||
0-1-5 crosspath is beneficial, since it doesn't properly benefit from 2-0-5, and the repositioning of traps and manually controlled pickups are important for refreshing traps and not stay in one location all the time. | |||
==Update history== | ==Update history== | ||