Kylie Boomerang (BTD6): Difference between revisions

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'''Kylie Boomerang''' is the [[Boomerang Monkey (BTD6)|Boomerang Monkey]]'s path 3 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. It replaces the Boomerang Monkey's boomerang with a straight shooting kylie that has increased [[pierce]] from 4 to 18, and the ability to rehit a Bloon every 0.3 seconds.  
'''Kylie Boomerang''' is the [[Boomerang Monkey (BTD6)|Boomerang Monkey]]'s path 3 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. It replaces the Boomerang Monkey's boomerang with a straight shooting kylie that has increased [[pierce]] from 4 to 18, and can rehit the same target after every 0.3 seconds.


==Stats==
==Stats==
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==Strategy==
==Strategy==
{{BTD6 last updated|49.2|section=y}}With {{BTD6 mk|Recurring 'Rangs}}, Kylie Boomerang becomes a strong tower for the early-game and early mid-game, as its pierce can be fully maximized in this case. Thus, it deals good all-around damage, performing well against Bloons and blimps alike. It is much weaker without Recurring 'Rangs, and thus is generally not recommended for [[CHIMPS]]. 0-2-3 is the optimal crosspath, as faster attack speed allows it to deal better with {{BTD6|Ceramic Bloon}}s and extra pierce is not particularly useful due to the 18 base pierce.
{{BTD6 last updated|55.2|section=y}}
With {{BTD6 mk|Recurring 'Rangs}}, Kylie Boomerang becomes a strong tower for the early-game and early mid-game, as its pierce can be fully maximized in this case. Thus, it deals good all-around damage, performing well against Bloons and blimps alike. It is much weaker without Recurring 'Rangs, and thus generally not powerful on [[CHIMPS]].  
 
0-2-3 is the optimal crosspath, as faster attack speed allows it to deal better with {{BTD6|Ceramic Bloon}}s, and the extra pierce provided from 2-0-3 is too low.


==Update history==
==Update history==