Discount Bloon: Difference between revisions
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{{BCS last updated|6.2|section=y}} | {{BCS last updated|6.2|section=y}} | ||
*Having multiple Discount Bloons in the same hand is more cost-efficient and essential to its use as each Discount Bloon played will reduce the cost of multiple Discount Bloon cards instead of just itself. | *Having multiple Discount Bloons in the same hand is more cost-efficient and essential to its use as each Discount Bloon played will reduce the cost of multiple Discount Bloon cards instead of just itself. | ||
*[[For My Next Trick]] can be useful for setting up a cheap swarm of Discount Bloons | *[[For My Next Trick]] can be useful for setting up a cheap swarm of Discount Bloons. | ||
*Discount Bloons as a rush aren't very threatening, as | *Discount Bloons as a rush aren't very threatening, as their health and delay are fairly poor. Discount Bloons can be answered easily with cards like [[Frag Bomb Shooter]] or [[Super Monkey Storm (BCS)|Super Monkey Storm]]. | ||
*Discount Bloons give a total of 14 Bloontonium per card, allowing it to be a decent source of Bloontonium. Although this may be a strength, other cards serve this function better while being useful Bloons, such as [[Golden Blimp]], [[Black Bloon (BCS)|Black Bloon]], [[Zebra Bloon (BCS)|Zebra Bloon]], or [[BFB (BCS)|BFB]]. | *Discount Bloons give a total of 14 Bloontonium per card, allowing it to be a decent source of Bloontonium. Although this may be a strength, other cards serve this function better while being useful Bloons, such as [[Golden Blimp]], [[Black Bloon (BCS)|Black Bloon]], [[Zebra Bloon (BCS)|Zebra Bloon]], or [[BFB (BCS)|BFB]]. | ||
*It is not recommended to run Discount Bloon due to its high cost, slow speed, and lack of stats, making it an active liability in almost every deck. | *It is not recommended to run Discount Bloon due to its high cost, slow speed, and lack of stats, making it an active liability in almost every deck. | ||