Caltrops (BTD6): Difference between revisions

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==Strategy==
==Strategy==
{{Strategy needed}}
{{BTD6 last updated|section=y|55.0}}
{{BTD6 last updated|section=y|51.0}}
Caltrops is a separate attack from the shuriken that adds additional DPS to the Ninja for a low cost. While the DPS provided is relatively weak, it can serve as an effective earlygame safety net if given time to build up. Because they have only one damage at base and can re-hit targets, Caltrops synergize greatly with pierce and damage buffs, such as those from a [[Berserker Brew (BTD6)|Berserker Brew]] or a [[Shinobi Tactics (BTD6)|Shinobi Tactics]] army. This makes them very effective on higher tier ninjas, since buffing them is worth it even without Caltrops. Crosspathing a Shinobi Tactics army with Caltrops can serve as effective superceramic control, and deals high single-target damage if buffed further.
Caltrops is a separate attack from the shuriken that adds additional DPS to the Ninja for a relatively low cost. It is usually not necessary if only the lower-tier Ninja (Tier 2 and below) is purchased for the early game, and is often skipped if the budget is tight, but can be used if building into a [[Double Shot (BTD6) (Ninja Monkey)|Double Shot]] or [[Bloonjitsu (BTD6)|Bloonjitsu]]. If upgrading to a [[Grandmaster Ninja (BTD6)|Grandmaster Ninja]] there is little reason to not purchase it because the attack still benefits from buffs such as [[Shinobi Tactics (BTD6)|Shinobi]] or [[Berserker Brew (BTD6)|Berserker Brew]]. For [[Shinobi Tactics (BTD6)|Shinobi Tactics]], Caltrops is capable of dealing plenty of damage to single-target when buffed with [[Permanent Brew (BTD6)|Permanent Brew]] and multiple 0-3-2, but without it then it's not so necessary for 0-3-1 Shinobis. That being said, some players skip Caltrops as a crosspath if lag is a concern with Shinobi spam.


==Update history==
==Update history==