Monarch of Storms: Difference between revisions

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'''Monarch of Storms''' ('''Superstorm''' prior to {{BTD6 version|50.0}}) is the [[Druid (BTD6)|Druid]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It adds the superstorm attack and improves the [[Ball Lightning (BTD6)|Ball Lightning]] tower by increasing the damage of the [[Heart of Thunder (BTD6)|Heart of Thunder]] lightning attacks from 3 to 30, and lightning produced by lightning balls from 3 to 10.  
'''Monarch of Storms''' ('''Superstorm''' prior to {{BTD6 version|50.0}}) is the [[Druid (BTD6)|Druid]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It adds the superstorm attack and improves the [[Ball Lightning (BTD6)|Ball Lightning]] tower by increasing the damage of the [[Heart of Thunder (BTD6)|Heart of Thunder]] lightning attacks from 3 to 30, and lightning produced by lightning balls from 3 to 10.  


The superstorm is a slow moving projectile that does 100 damage and inflicts [[Blowback|blowback]] on [[MOAB-Class Bloon]]s, with a minimum of 100 units (half the value if it's a [[ZOMG (BTD6)|ZOMG]]).  The superstorm projectile also fires out a ball lightning projectile every 3s; this ball lightning is fired in a randomized direction within 180° of the superstorm's fired direction. Superstorm projectiles ignore walls and can bounce off map borders, consume more pierce on blimps (MOAB: 3, BFB: 9, ZOMG: 33, DDT: 7), can target [[BAD (BTD6)|BAD]]s but not [[Boss Bloon]]s, have 200 pierce, can re-hit Bloons every second, and last up to 12.8571s (17.1429s with 5-0-1). It removes all glue and ice mutators and their effects, except [[Glue Strike (BTD6)|Glue Strike]] and [[Glue Storm (BTD6)|Glue Storm]] ability effects from BADs and Bosses.<!--does include herald bad freeze, see jakkilip v53 freeplay tlist https://www.reddit.com/r/btd6/comments/1r5sebu/universal_freeplay_towers_tierlist_for_v53/--> It attacks every 4 seconds, and can trigger on any target.<!--there's a difference between the attack detecting BADs and Bosses vs the proj targeting BADs and Bosses-->  
The superstorm is a slow moving projectile that does 100 damage and inflicts [[Blowback|blowback]] on [[MOAB-Class Bloon]]s, sending them back between 100 and 400 units (half the value if it's a [[ZOMG (BTD6)|ZOMG]]).  The superstorm projectile also fires out a ball lightning projectile every 3s; this ball lightning is fired in a randomized direction within 180° of the superstorm's fired direction. Superstorm projectiles ignore walls and can bounce off map borders, consume more pierce on blimps (MOAB: 3, BFB: 9, ZOMG: 33, DDT: 7), can target [[BAD (BTD6)|BAD]]s but not [[Boss Bloon]]s, have 200 pierce, can re-hit Bloons every second, and last up to 12.8571s (17.1429s with 5-0-1). It removes all glue and ice mutators and their effects, except [[Glue Strike (BTD6)|Glue Strike]] and [[Glue Storm (BTD6)|Glue Storm]] ability effects from BADs and Bosses.<!--does include herald bad freeze, see jakkilip v53 freeplay tlist https://www.reddit.com/r/btd6/comments/1r5sebu/universal_freeplay_towers_tierlist_for_v53/--> It attacks every 4 seconds, and can trigger on any target.<!--there's a difference between the attack detecting BADs and Bosses vs the proj targeting BADs and Bosses-->  


==Stats==
==Stats==