Hotkey: Difference between revisions

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== ''Bloons TD 6'' ==
== ''Bloons TD 6'' ==
<section begin="Bloons TD 6"/>The player can remap most hotkeys from the settings menu. [[Mermonkey (BTD6)|Mermonkey]] and [[Desperado (BTD6)|Desperado]] do not have default hotkeys and have to be manually set by the player.  
<section begin="Bloons TD 6"/>The player can remap most hotkeys from the settings menu. {{BTD6|Desperado}}, {{BTD6|Mermonkey}}, and {{BTD6|Skywarden}} do not have default hotkeys and have to be manually set by the player.
{|class="wikitable" style="display:inline-table"
{|class="wikitable" style="display:inline-table"
|+Monkeys
|+Monkeys
!Key
!Key
!Function
!Label
!Notes
|-
|-
|{{key|Q}}
|{{key|Q}}
|[[Dart Monkey (BTD6)|Dart Monkey]]
|{{BTD6|Dart Monkey}}
|—
|-
|-
|{{key|W}}
|{{key|W}}
|[[Boomerang Monkey (BTD6)|Boomerang Monkey]]
|{{BTD6|Boomerang Monkey}}
|—
|-
|-
|{{key|E}}
|{{key|E}}
|[[Bomb Shooter (BTD6)|Bomb Shooter]]
|{{BTD6|Bomb Shooter}}
|—
|-
|-
|{{key|R}}
|{{key|R}}
|[[Tack Shooter (BTD6)|Tack Shooter]]
|{{BTD6|Tack Shooter}}
|—
|-
|-
|{{key|T}}
|{{key|T}}
|[[Ice Monkey (BTD6)|Ice Monkey]]
|{{BTD6|Ice Monkey}}
|—
|-
|-
|{{key|Y}}
|{{key|Y}}
|[[Glue Gunner (BTD6)|Glue Gunner]]
|{{BTD6|Glue Gunner}}
|—
|-
|-
|{{key|Z}}
|{{key|Z}}
|[[Sniper Monkey (BTD6)|Sniper Monkey]]
|{{BTD6|Sniper Monkey}}
|—
|-
|-
|{{key|X}}
|{{key|X}}
|[[Monkey Sub (BTD6)|Monkey Sub]]
|{{BTD6|Monkey Sub}}
|—
|-
|-
|{{key|C}}
|{{key|C}}
|[[Monkey Buccaneer (BTD6)|Monkey Buccaneer]]
|{{BTD6|Monkey Buccaneer}}
|—
|-
|-
|{{key|V}}
|{{key|V}}
|[[Monkey Ace (BTD6)|Monkey Ace]]
|{{BTD6|Monkey Ace}}
|—
|-
|-
|{{key|B}}
|{{key|B}}
|[[Heli Pilot (BTD6)|Heli Pilot]]
|{{BTD6|Heli Pilot}}
|—
|-
|-
|{{key|N}}
|{{key|N}}
|[[Mortar Monkey (BTD6)|Mortar Monkey]]
|{{BTD6|Mortar Monkey}}
|—
|-
|-
|{{key|M}}
|{{key|M}}
|[[Dartling Gunner (BTD6)|Dartling Gunner]]
|{{BTD6|Dartling Gunner}}
|—
|-
|-
|{{key|A}}
|{{key|A}}
|[[Wizard Monkey (BTD6)|Wizard Monkey]]
|{{BTD6|Wizard Monkey}}
|—
|-
|-
|{{key|S}}
|{{key|S}}
|[[Super Monkey (BTD6)|Super Monkey]]
|{{BTD6|Super Monkey}}
|—
|-
|-
|{{key|D}}
|{{key|D}}
|[[Ninja Monkey (BTD6)|Ninja Monkey]]
|{{BTD6|Ninja Monkey}}
|—
|-
|-
|{{key|F}}
|{{key|F}}
|[[Alchemist (BTD6)|Alchemist]]
|{{BTD6|Alchemist}}
|—
|-
|-
|{{key|G}}
|{{key|G}}
|[[Druid (BTD6)|Druid]]
|{{BTD6|Druid}}
|—
|-
|-
|{{key|H}}
|{{key|H}}
|[[Banana Farm (BTD6)|Banana Farm]]
|{{BTD6|Banana Farm}}
|—
|-
|-
|{{key|J}}
|{{key|J}}
|[[Spike Factory (BTD6)|Spike Factory]]
|{{BTD6|Spike Factory}}
|—
|-
|-
|{{key|K}}
|{{key|K}}
|[[Monkey Village (BTD6)|Monkey Village]]
|{{BTD6|Monkey Village}}
|—
|-
|-
|{{key|L}}
|{{key|L}}
|[[Engineer Monkey (BTD6)|Engineer Monkey]]
|{{BTD6|Engineer Monkey}}
|—
|-
|-
|{{key|I}}
|{{key|I}}
|[[Beast Handler (BTD6)|Beast Handler]]
|{{BTD6|Beast Handler}}
|—
|-
|-
|{{key|U}}
|{{key|U}}
|[[Hero]]
|[[Hero]]
|Selects the Hero if placed
|-
|-
|{{key|,}} or {{key|Numpad 1}}
|{{key|,}} or {{key|Numpad 1}}
|Upgrade on path 1 / level up Hero
|Upgrade Path 1
|rowspan="3"|Levels up that Hero if a Hero is selected
|-
|-
|{{key|.}} or {{key|Numpad 2}}
|{{key|.}} or {{key|Numpad 2}}
|Upgrade on path 2 / level up Hero
|Upgrade Path 2
|-
|-
|{{key|/}} or {{key|Numpad 3}}
|{{key|/}} or {{key|Numpad 3}}
|Upgrade on Path 3 / level up Hero
|Upgrade Path 3
|-
|-
|{{key|Tab}}
|{{key|Tab}}
|Change [[targeting option]] (right)
|Change [[targeting option|Targeting]]
|Cycles right
|-
|-
|{{key|Ctrl}} + {{key|Tab}}
|{{key|Ctrl}} + {{key|Tab}}
|Change [[targeting option]] (left)
|Reverse Change Targeting
|Cycles left
|-
|-
|{{key|PageDown}}
|{{key|PageDown}}
|Monkey Special 1 ([[Camo Prioritization]], [[Switch Hands]], etc.)
|Monkey Special 1
|Camo Prioritization, Switch Hands, etc.
|-
|-
|{{key|PageUp}}
|{{key|PageUp}}
|Monkey Special 2 (if applicable)
|Monkey Special 2
|—
|}
|}
{|class="wikitable" style="display:inline-table"
{|class="wikitable" style="display:inline-table"
|+Gameplay
|+Gameplay
!Key
!Key
!Function
!Label
!Notes
|-
|-
|{{key|Backspace}}
|{{key|Backspace}}
|[[Sell]]
|[[Sell]]
|—
|-
|-
|{{key|Space}}
|{{key|Space}}
|Start round / [[Fast Forward]]
|Play/[[Fast Forward]]
|—
|-
|-
|{{key|Shift}} + {{key|Spacebar}}
|{{key|Shift}} + {{key|Space}}
|Send next round (races)
|Send Next Round (Races)
|—
|-
|-
|{{key|`}}
|{{key|`}}
|Pause (closes all panels)
|Pause
|Closes all panels
|-
|-
|{{key|1}}-{{key|{{=}}}}
|{{key|1}}-{{key|{{=}}}}
|[[Activated Ability]] in slots 1 – 12
|[[Activated Ability]] 1 – 12
|—
|-
|-
|{{key|Shift}} + {{key|1}}
|{{key|Shift}} + {{key|1}}
|[[Road Spikes (BTD6)|Road Spikes]]
|{{BTD6|Road Spikes}}
|—
|-
|-
|{{key|Shift}} + {{key|2}}
|{{key|Shift}} + {{key|2}}
|[[MOAB Mine]]
|[[MOAB Mine]]
|—
|-
|-
|{{key|Shift}} + {{key|3}}
|{{key|Shift}} + {{key|3}}
|[[Glue Trap]]
|[[Glue Trap]]
|—
|-
|-
|{{key|Shift}} + {{key|4}}
|{{key|Shift}} + {{key|4}}
|[[Camo Trap]]
|[[Camo Trap]]
|—
|-
|-
|{{key|Shift}} + {{key|5}}
|{{key|Shift}} + {{key|5}}
|[[Banana Farmer (BTD6)|Banana Farmer]]
|{{BTD6|Banana Farmer}}
|—
|-
|-
|{{key|Shift}} + {{key|6}}
|{{key|Shift}} + {{key|6}}
|[[Tech Bot (BTD6)|Tech Bot]]
|{{BTD6|Tech Bot}}
|—
|-
|-
|{{key|Shift}} + {{key|7}}
|{{key|Shift}} + {{key|7}}
|[[Energizing Totem]]
|[[Energizing Totem]]
|—
|-
|-
|{{key|Shift}} + {{key|8}}
|{{key|Shift}} + {{key|8}}
|[[Pontoon (BTD6)|Pontoon]]
|{{BTD6|Pontoon}}
|—
|-
|-
|{{key|Shift}} + {{key|9}}
|{{key|Shift}} + {{key|9}}
|[[Portable Lake (BTD6)|Portable Lake]]
|{{BTD6|Portable Lake}}
|—
|-
|-
|{{key|Shift}} + {{key|0}}
|{{key|Shift}} + {{key|0}}
|[[Super Monkey Storm (BTD6)|Super Monkey Storm]]
|{{BTD6|Super Monkey Storm}}
|—
|-
|-
|{{key|Shift}} + {{key|-}}
|{{key|Shift}} + {{key|-}}
|[[Monkey Boost (BTD6)|Monkey Boost]]
|{{BTD6|Monkey Boost}}
|—
|-
|-
|{{key|Shift}} + {{key|{{=}}}}
|{{key|Shift}} + {{key|{{=}}}}
|[[Thrive]]
|[[Thrive]]
|—
|-
|-
|{{key|Shift}} + {{key|[}}
|{{key|Shift}} + {{key|[}}
|[[Time Stop]]
|[[Time Stop]]
|—
|-
|-
|{{key|Shift}} + {{key|]}}
|{{key|Shift}} + {{key|]}}
|[[Cash Drop (BTD6)|Cash Drop]]
|{{BTD6|Cash Drop}}
|—
|-
|-
|{{key|Ctrl}} + {{key|C}}
|{{key|Ctrl}} + {{key|C}}
|Copy
|Copy
|—
|}
|}
{| class="wikitable" style="display:inline-table"
{| class="wikitable" style="display:inline-table"
|+[[Sandbox (BTD6)|Sandbox]]
|+{{BTD6|Sandbox}}
!Key
!Key
!Function
!Label
|-
|-
|{{key|Ctrl}} + {{key|1}}
|{{key|Ctrl}} + {{key|1}}
|Send [[Red Bloon (BTD6)|Red Bloon]]
|Send {{BTD6|Red Bloon}}
|-
|-
|{{key|Ctrl}} + {{key|2}}
|{{key|Ctrl}} + {{key|2}}
|Send [[Blue Bloon (BTD6)|Blue Bloon]]
|Send {{BTD6|Blue Bloon}}
|-
|-
|{{key|Ctrl}} + {{key|3}}
|{{key|Ctrl}} + {{key|3}}
|Send [[Green Bloon (BTD6)|Green Bloon]]
|Send {{BTD6|Green Bloon}}
|-
|-
|{{key|Ctrl}} + {{key|4}}
|{{key|Ctrl}} + {{key|4}}
|Send [[Yellow Bloon (BTD6)|Yellow Bloon]]
|Send {{BTD6|Yellow Bloon}}
|-
|-
|{{key|Ctrl}} + {{key|5}}
|{{key|Ctrl}} + {{key|5}}
|Send [[Pink Bloon (BTD6)|Pink Bloon]]
|Send {{BTD6|Pink Bloon}}
|-
|-
|{{key|Ctrl}} + {{key|6}}
|{{key|Ctrl}} + {{key|6}}
|Send [[Black Bloon (BTD6)|Black Bloon]]
|Send {{BTD6|Black Bloon}}
|-
|-
|{{key|Ctrl}} + {{key|7}}
|{{key|Ctrl}} + {{key|7}}
|Send [[Purple Bloon (BTD6)|Purple Bloon]]
|Send {{BTD6|Purple Bloon}}
|-
|-
|{{key|Ctrl}} + {{key|8}}
|{{key|Ctrl}} + {{key|8}}
|Send [[White Bloon (BTD6)|White Bloon]]
|Send {{BTD6|White Bloon}}
|-
|-
|{{key|Ctrl}} + {{key|9}}
|{{key|Ctrl}} + {{key|9}}
|Send [[Lead Bloon (BTD6)|Lead Bloon]]
|Send {{BTD6|Lead Bloon}}
|-
|-
|{{key|Ctrl}} + {{key|0}}
|{{key|Ctrl}} + {{key|0}}
|Send [[Zebra Bloon (BTD6)|Zebra Bloon]]
|Send {{BTD6|Zebra Bloon}}
|-
|-
|{{key|Ctrl}} + {{key|-}}
|{{key|Ctrl}} + {{key|-}}
|Send [[Rainbow Bloon (BTD6)|Rainbow Bloon]]
|Send {{BTD6|Rainbow Bloon}}
|-
|-
|{{key|Ctrl}} + {{key|=}}
|{{key|Ctrl}} + {{key|=}}
|Send [[Ceramic Bloon (BTD6)|Ceramic Bloon]]
|Send {{BTD6|Ceramic Bloon}}
|-
|-
|{{key|Ctrl}} + {{key|O}}
|{{key|Ctrl}} + {{key|O}}
|Send [[MOAB (BTD6)|MOAB]]
|Send {{BTD6|MOAB}}
|-
|-
|{{key|Ctrl}} + {{key|P}}
|{{key|Ctrl}} + {{key|P}}
|Send [[BFB (BTD6)|BFB]]
|Send {{BTD6|BFB}}
|-
|-
|{{key|Ctrl}} + {{key|[}}
|{{key|Ctrl}} + {{key|[}}
|Send [[ZOMG (BTD6)|ZOMG]]
|Send {{BTD6|ZOMG}}
|-
|-
|{{key|Ctrl}} + {{key|]}}
|{{key|Ctrl}} + {{key|]}}
|Send [[DDT (BTD6)|DDT]]
|Send {{BTD6|DDT}}
|-
|-
|{{key|Ctrl}} + {{key|\}}
|{{key|Ctrl}} + {{key|\}}
|Send [[BAD (BTD6)|BAD]]
|Send {{BTD6|BAD}}
|-
|-
|{{key|Ctrl}} + {{key|`}}
|{{key|Ctrl}} + {{key|`}}
Line 1,238: Line 1,289:
=== Advanced Hotkeys ===
=== Advanced Hotkeys ===
Introduced in [[Update history:Bloons TD 6/Version 42.0|v42.0]], advanced hotkeys have more specific functions and are unassigned by default.  
Introduced in [[Update history:Bloons TD 6/Version 42.0|v42.0]], advanced hotkeys have more specific functions and are unassigned by default.  
{|class="wikitable"
{|class="wikitable" style="display:inline-table"
|+Monkeys
!Label
|-
|[[Banana Farmer Pro]]
|-
|[[Super Monkey Beacon]]
|-
|[[Hype Boost Monkey]]
|-
|[[Tech Bot Prime]]
|}
{|class="wikitable" style="display:inline-table"
|+Gameplay
!Label
!Label
!Function
!Function
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|Quick Restart
|Quick Restart
|Opens "Restart" menu if it is available
|Opens "Restart" menu if it is available
|-
|Tower Panel Inventory 1 – 16
|Selects items in the corresponding slot (left to right, top to bottom) in {{BTD6|Geraldo}}'s Shop and {{BTD6|Corvus}}'s Spellbook.
|-
|Activate Selected Tower Ability 1
|—
|-
|Activate Selected Tower Ability 2
|—
|-
|Activate Selected Tower Ability 3
|—
|}
{|class="wikitable" style="display:inline-table"
|+Sandbox
!Label
!Function
|-
|-
|Clear Bloons
|Clear Bloons
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|Set Health
|Set Health
|Opens the "Set Health" menu in Sandbox mode
|Opens the "Set Health" menu in Sandbox mode
|-
|Tower Panel Inventory 1 – 16
|Selects items in the corresponding slot (left to right, top to bottom) in [[Geraldo (BTD6)|Geraldo]]'s Shop and [[Corvus (BTD6)|Corvus]]'s Spellbook
|}
|}