Damage type: Difference between revisions

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'''ilDamage types''' are a game mechanic in the {{series|Bloons TD}} and in ''[[Bloons Pop!]]''. They are a property of [[damage]] that determines which types of [[Bloon]]s the damage can or cannot be dealt to. This mechanic was introduced in the mobile versions of ''[[Bloons TD 5 (multiplatform)|Bloons TD 5]]'', ''[[Bloons TD Battles (multiplatform)|Bloons TD Battles]]'', and ''[[Bloons Monkey City (multiplatform)|Bloons Monkey City]]'' as a way of standardising the [[Bloon immunity|immunity]] system used in the Flash versions of these games and in all prior games.
'''Damage types''' are a game mechanic in the {{series|Bloons TD}} and in ''[[Bloons Pop!]]''. They are a property of [[damage]] that determines which types of [[Bloon]]s the damage can or cannot be dealt to. This mechanic was introduced in the mobile versions of ''[[Bloons TD 5 (multiplatform)|Bloons TD 5]]'', ''[[Bloons TD Battles (multiplatform)|Bloons TD Battles]]'', and ''[[Bloons Monkey City (multiplatform)|Bloons Monkey City]]'' as a way of standardising the [[Bloon immunity|immunity]] system used in the Flash versions of these games and in all prior games.


==''Bloons TD'' series==
==''Bloons TD'' series==