Wall of Fire (BTD6): Difference between revisions

Katandana (talk | contribs)
It should be more specific, right
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Qwertyxp2000 (talk | contribs)
will adjust later
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'''Wall of Fire''' is the [[Wizard Monkey (BTD6)|Wizard Monkey]]'s path 2 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. It grants the Wizard Monkey a new [[attack]] that periodically deploys a wall of fire [[projectile]] onto the closest part of the track. The wall of fire deals 1 [[damage]] every 0.15 seconds to up to 10 Bloons inside it; its [[pierce]] refreshes every 0.15 seconds instead of disappearing when it runs out. The wall of fire is deployed every 6.5 seconds and lasts for 4.5 seconds or until it touches a [[Purple Bloon (BTD6)|Purple Bloon]].
'''Wall of Fire''' is the [[Wizard Monkey (BTD6)|Wizard Monkey]]'s path 2 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. This upgrade grants a new [[attack]] that periodically deploys a wall of fire [[projectile]] onto the closest part of the track. The wall of fire deals 1 [[damage]] every 0.15 seconds to up to 10 Bloons inside it; its [[pierce]] refreshes every 0.15 seconds instead of disappearing when it runs out. The wall of fire is deployed every 6.5 seconds and lasts for 4.5 seconds or until it touches a [[Purple Bloon (BTD6)|Purple Bloon]]. This attack has an initial cooldown of 0.5 seconds.


Wall of Fire also receives special perks offered by crosspaths:
Wall of Fire also receives special perks offered by crosspaths: