Druid (Battles 2): Difference between revisions
Qwertyxp2000 (talk | contribs) 'ccording to polavux it's 0.123s emission delay. Hey, reminds me, we should try to get a page on "emission delay"? |
Qwertyxp2000 (talk | contribs) sorta did druid strategy, I am no druid pro but I at least watched some Bloons pros use Druid like Ryan Mehalic |
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{{druid hat}} | {{druid hat}} | ||
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{{BTDB2 tower info | {{BTDB2 tower info | ||
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{{main strategy}} | {{main strategy}} | ||
{{BTDB2 popular loadout list by tower|Druid}} | {{BTDB2 popular loadout list by tower|Druid}} | ||
{{ | {{strategy needed}} | ||
{{BTDB2 last updated|4.13|section=y}} | |||
Druid is versatile when paired with [[Obyn Greenfoot (BTD6)|Obyn Greenfoot]] to buff its pierce and damage significantly. It pairs well with any tower that is able to manually control leaks or lives lost for the sake of maximizing [[Heart of Vengeance (Battles 2)|Heart of Vengeance]] stacks. Since the attack speed of its thorns are capped by its emission delay, attack speed buffs can only improve Druid to an extent; however, attack speed is still vital for letting Druid excel versus other early-to-lategame options. Druid has reasonably good grouped control and single-target damage, but its main weaknesses are lack of camo detection and limited pierce. | |||
Druid's own income generation is decent, but is not as good as using Druid-based defenses with [[Banana Farm (Battles 2)|Banana Farm]]. Druid income can be viable in eco loadouts with Druid such as Druid-Dartling-Village. | |||
==Cosmetic items== | ==Cosmetic items== | ||