Shinobi Tactics (Battles 2): Difference between revisions
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==Strategy== | ==Strategy== | ||
{{Strategy needed}} | {{Strategy needed}} | ||
{{BTDB2 last updated|4. | {{BTDB2 last updated|4.13|section=y}} | ||
Shinobis are an important support for Ninjas to boost their attack speed and pierce, particularly due to the generally low pierce of Ninjas. During late-game, max Shinobi stacks are important for [[Master Bomber (Battles 2)|Master Bomber]] [[Grandmaster Ninja (Battles 2)|Grandmaster Ninja]], and {{BTDB2|Bloonjitsu}}s to reach maximum DPS, and for Master Bomber to increase stun reliability and grouped control. Max stacks is | Shinobis are an important support for Ninjas to boost their attack speed and pierce, particularly due to the generally low pierce of Ninjas. During late-game, max Shinobi stacks are important for [[Master Bomber (Battles 2)|Master Bomber]] [[Grandmaster Ninja (Battles 2)|Grandmaster Ninja]], and {{BTDB2|Bloonjitsu}}s to reach maximum DPS, and for Master Bomber to increase stun reliability and grouped control. Max stacks is easier in ''Battles 2'', limiting its restriction on less optimal Ninja maps, hence the full 15 stacks can be acquired comfortably. Several nearby Shinobis can be used to support an Alch-buffed Bloonjitsu for consistency against MOABs and grouped rushes. | ||
For crosspaths, 1-3-0 is preferrable if going for coverage, 0-3-0 is enough if just wanting the buff, while 0-3-2 can work well with external buffs to damage and attack speed like {{BTDB2|Permanent Brew}}. | For crosspaths, 1-3-0 is preferrable if going for coverage, 0-3-0 is enough if just wanting the buff, while 0-3-2 can work well with external buffs to damage and attack speed like {{BTDB2|Permanent Brew}}. | ||