Double Shot (BTD6) (Ninja Monkey): Difference between revisions
Qwertyxp2000 (talk | contribs) →Strategy: phasing out "top/middle/bottom" crosspaths, as it's not just me who said it, polavux said his dismay to the frequent usage of top/middle/bottom path vocab due to console versions being not truly top/middle/bottom due to ui differences |
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|mk cost reduction=100 | |mk cost reduction=100 | ||
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'''Double Shot''' is the [[Ninja Monkey (BTD6)|Ninja Monkey]]'s path 1 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. | '''Double Shot''' is the [[Ninja Monkey (BTD6)|Ninja Monkey]]'s path 1 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />Each shot fires two shurikens at a time instead of one. Its [[projectile]]s are always spread 18° apart from each other, but the center of each shot's spread is randomly offset by up to 5° clockwise or anticlockwise.<section end="lede" /> | ||
==Stats== | ==Stats== | ||