User:Qwertyxp2000/Sandbox: Difference between revisions
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{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|I am funny}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} | {{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|I am funny}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} | ||
{{quote|All of these Bloons had +10 Health, all 13 of these guys. So, Blues got buffed by +10 because every single Blue... was pretty weak. They were just slow and you actually had to pay money for them, which made them a lot worse than Red in basically every situation. So all of them got +10 Health to make them... a little more viable. Specifically for Camo Blue, it's a pretty big deal. Camo Blue at 100 makes it a lot stronger, and it makes it stronger than something like a Green so have... more of a potential reward if it hits. Double Red, Double Blue, Double Green, and Double Ceramic all got buffed. Because the Doubles are just... so weak in terms of health - they didn't even do more damage than their counterparts like Double Red at 40 Health dealt less damage than just a normal Green. And of course you're supposed to use the health buffers to make it do more damage but the fact Double Bloons... did less damage was always kind of... strange. Double Green is 90, Double Blue is 70 [...] And then Double Ceramic is now 230, which definitely helps with its viability in general, because for a long time Double Ceramic has kind of been worse than a Double Yellow. Specifically for infinite Storm spawns during tournaments that matters quite a lot because Double Ceramic comes in waves of four, every single wave. Have them be a little stronger to close games quicker. Camo Green is also a little stronger; Camo Green we initially didn't put it at 140 because we tested out 140 last balance update and thought "Uhh, maybe it's a little too strong". But looking at Camo Greens, like, viability post-6.2, doesn't seem to be doing quite the highest so it's 140, making it stronger than Yellow. Lead is 150|[https://www.reddit.com/r/bloonscardstorm/comments/1w09bnv/bloons_card_storm_version_64_tester_commentary/ u/No-Appearance1780's commentary], 1:22- (with most disfluencies removed)}} | {{quote|All of these Bloons had +10 Health, all 13 of these guys. So, Blues got buffed by +10 because every single Blue... was pretty weak. They were just slow and you actually had to pay money for them, which made them a lot worse than Red in basically every situation. So all of them got +10 Health to make them... a little bit more viable. Specifically for Camo Blue, it's a pretty big deal. Camo Blue at 100 makes it a lot stronger, and it makes it stronger than something like a Green so have... more of a potential reward if it hits. Double Red, Double Blue, Double Green, and Double Ceramic all got buffed. Because the Doubles are just... so weak in terms of health - they didn't even do more damage than their counterparts like Double Red at 40 Health dealt less damage than just a normal Green. And of course you're supposed to use the health buffers to make it do more damage but the fact Double Bloons... did less damage was always kind of... strange. Double Green is 90, Double Blue is 70 [...] And then Double Ceramic is now 230, which definitely helps with its viability in general, because for a long time Double Ceramic has kind of been worse than a Double Yellow. Specifically for infinite Storm spawns during tournaments that matters quite a lot because Double Ceramic comes in waves of four, every single wave. Have them be a little stronger to close games quicker. Camo Green is also a little stronger; Camo Green we initially didn't put it at 140 because we tested out 140 last balance update and thought "Uhh, maybe it's a little too strong". But looking at Camo Greens, like, viability post-6.2, doesn't seem to be doing quite the highest so it's 140, making it stronger than Yellow. Lead is 150|[https://www.reddit.com/r/bloonscardstorm/comments/1w09bnv/bloons_card_storm_version_64_tester_commentary/ u/No-Appearance1780's commentary], 1:22- (with most disfluencies removed)}} | ||
<section begin="banana" />The quick [[brown]] [[fox]] jumps over the lazy [[dog]].<section end="banana" /> | <section begin="banana" />The quick [[brown]] [[fox]] jumps over the lazy [[dog]].<section end="banana" /> | ||