Double Ceramic Bloon: Difference between revisions
Qwertyxp2000 (talk | contribs) bcs is the heart of my bpedia enjoyments, feels good man |
Qwertyxp2000 (talk | contribs) |
||
| Line 40: | Line 40: | ||
==Development== | ==Development== | ||
For Version 6.4, Double Red, Double Blue, Double Green, and Double Ceramic all had their health increased by 10 in order to improve their viability without dependence on health buffs.<ref name="odysseyTOS-6.4">https://www.youtube.com/watch?v=Y5RCsiqq--s</ref> Specific to Double Ceramic, the health buff increases the danger of infinite Double Ceramics in the Storm and makes the card itself better as an alternative to [[Double Yellow Bloon|Double Yellow]].<ref name="odysseyTOS-6.4" /> While not stated in the commentary by OdysseyTOS, the new 230 Health Double Ceramic allows [[Zee Jay (BCS)|Zee Jay]] to bump up the Health to 250, enough to OTK a Hero in most modes if given delay reducers (assuming no shields or anything else to chip or stop the Bloon). | For Version 6.4, Double Red, Double Blue, Double Green, and Double Ceramic all had their health increased by 10 in order to improve their viability without dependence on health buffs.<ref name="odysseyTOS-6.4">{{cite|url=https://www.youtube.com/watch?v=Y5RCsiqq--s|title=6.4 Tester Commentary - Bloons Card Storm|publisher=YouTube|author=OdysseyTOS}}</ref> Specific to Double Ceramic, the health buff increases the danger of infinite Double Ceramics in the Storm and makes the card itself better as an alternative to [[Double Yellow Bloon|Double Yellow]].<ref name="odysseyTOS-6.4" /> While not stated in the commentary by OdysseyTOS, the new 230 Health Double Ceramic allows [[Zee Jay (BCS)|Zee Jay]] to bump up the Health to 250, enough to OTK a Hero in most modes if given delay reducers (assuming no shields or anything else to chip or stop the Bloon). | ||
==Gallery== | ==Gallery== | ||