Glaive Lord (BTD6): Difference between revisions

Fixed a grammatical error
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In addition, the Boomerang Monkey's base attack deals +5 damage, +10 to Ceramic Bloons, can bounce to new targets from any distance, can re-hit Bloons it has already hit after 0.6 seconds, and now applies a [[damage over time]] effect to the first MOAB-Class Bloon it hits, dealing 100 damage to it every second for 10 seconds. The effect does not stack with itself, nor does it soak through multiple layers.  
In addition, the Boomerang Monkey's base attack deals +5 damage, +10 to Ceramic Bloons, can bounce to new targets from any distance, can re-hit Bloons it has already hit after 0.6 seconds, and now applies a [[damage over time]] effect to the first MOAB-Class Bloon it hits, dealing 100 damage to it every second for 10 seconds. The effect does not stack with itself, nor does it soak through multiple layers.  


With [[Long Range Rangs (BTD6)|Long Range Rangs]] crosspath the orbital glaive area of effect's size by 15% and when upgraded further to [[Red Hot Rangs (BTD6)|Red Hot Rangs]] the damage of orbital glaives and base attack are increased by 2 and allows it to pop [[Lead Bloon (BTD6)|Lead Bloon]]s and [[Frozen]] Bloons. Additionally this crosspath allows MOAB shred to hit [[DDT (BTD6)|DDTs]] if the Glaive Lord can see Camo.  
With [[Long Range Rangs (BTD6)|Long Range Rangs]] crosspath the orbital glaive area of effect's size increases by 15%, and when upgraded further to [[Red Hot Rangs (BTD6)|Red Hot Rangs]] the damage of orbital glaives and base attack are increased by 2 and can pop [[Lead Bloon (BTD6)|Lead]] and [[Frozen]] Bloons. Additionally, this crosspath allows Glaive Lord to hit [[DDT (BTD6)|DDTs]] if visible.


==Stats==
==Stats==