Zebra Bloon (BCS): Difference between revisions

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'''Zebra Bloon''' is an [[Bloon (BCS)|Advanced Bloon]] [[card]] in ''[[Bloons Card Storm]]''. It combines the properties of the [[White Bloon (BCS)|White Bloon]] and [[Black Bloon (BCS)|Black Bloon]]: the player draws one card when it is placed and another card when it is popped or it hits the opponent's [[Hero (BCS)|Hero]].
'''Zebra Bloon''' is an [[Bloon (BCS)|Advanced Bloon]] [[card]] in ''[[Bloons Card Storm]]''. It combines the properties of the [[White Bloon (BCS)|White Bloon]] and [[Black Bloon (BCS)|Black Bloon]]: the player draws one card when it is placed and another card when it is popped or it hits the opponent's [[Hero (BCS)|Hero]].
The card artwork depicts a floating Zebra Bloon with a card inside and following it. In the background are many Zebra Bloons in a savannah.


==Tips==
==Tips==
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==Development==
==Development==
Both of the Zebra Bloon's balance changes from Version 3.4 were reverted in Version 6.4 because of the opposite philosophy of its balance design.<ref name="odysseyTOS-6.4">{{cite|url=https://www.youtube.com/watch?v=Y5RCsiqq--s|title=6.4 Tester Commentary - Bloons Card Storm|publisher=YouTube|author=OdysseyTOS}}</ref> Zebra Bloon was considered more of a Control card rather than for Tempo, and the Gold cost increase was designed to be more friendly to opening up Hero thresholds, namely [[Obyn Greenfoot (BCS)|Obyn]], [[Adora (BCS)|Adora]] (who also ranked up in the community competitive tierlist from F to about D+),<ref name="smartpersan-6.4">{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1w0bv5m/changes_that_didnt_make_it_into_64/|title=|publisher=Reddit, r/bloonscardstorm|author=u/SmartPersan}}</ref> [[Mountain Obyn (BCS)|Mountain Obyn]], and [[Gwendolin (BCS)|Gwendolin]].<ref name="odysseyTOS-6.4" /> However, while the Health was considered not to be reduced, the high Health made Zebra Bloon too threatening of a rush for how valuable it is for passive players, while outclassing other draw cards that also include a rushing Bloon.<ref name="odysseyTOS-6.4" /><ref name="smartpersan-6.4" /> To avoid Control decks gaining too much value, the health was reverted back.<ref name="odysseyTOS-6.4" />
Both of the Zebra Bloon's balance changes from Version 3.4 were reverted in Version 6.4 because of the opposite philosophy of its balance design.<ref name="odysseyTOS-6.4">{{cite|url=https://www.youtube.com/watch?v=Y5RCsiqq--s|title=6.4 Tester Commentary - Bloons Card Storm|publisher=YouTube|author=OdysseyTOS}}</ref> Zebra Bloon was considered more of a Control card rather than for Tempo, and the Gold cost increase was designed to be more friendly to opening up Hero thresholds, namely [[Obyn Greenfoot (BCS)|Obyn]], [[Adora (BCS)|Adora]] (who also ranked up in the community competitive tierlist from F to about D+),<ref name="smartpersan-6.4">{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1w0bv5m/changes_that_didnt_make_it_into_64/|title=Changes That Didn't Make It Into 6.4|publisher=Reddit, r/bloonscardstorm|author=u/SmartPersan}}</ref> [[Mountain Obyn (BCS)|Mountain Obyn]], and [[Gwendolin (BCS)|Gwendolin]].<ref name="odysseyTOS-6.4" /> However, while the Health was considered not to be reduced, the high Health made Zebra Bloon too threatening of a rush for how valuable it is for passive players, while outclassing other draw cards that also include a rushing Bloon.<ref name="odysseyTOS-6.4" /><ref name="smartpersan-6.4" /> To avoid Control decks gaining too much value, the health was reverted back.<ref name="odysseyTOS-6.4" />


==Gallery==
==Gallery==