BAD (Battles 2): Difference between revisions

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The '''BAD''' is a type of [[MOAB-Class Bloon]] in ''[[Bloons TD Battles 2]]''.
The '''BAD''' is a type of [[MOAB-Class Bloon]] in ''[[Bloons TD Battles 2]]''. BADs have the same speed and size as ZOMGs. They are immune to all forms of [[blowback]], [[knockback]], [[slow]]ing, and [[stun|stunn]]ing. Each BAD releases two [[ZOMG (Battles 2)|ZOMG]]s and three [[DDT (Battles 2)|DDT]]s when popped. If [[Fortified Bloon (Battles 2)|Fortified]], it has twice as much health and spawns Fortified children.
 
Although BADs normally have 48,260 [[RBE]] (86,160 when [[Fortified Bloon (BTD6)|Fortified]]), the health of all MOAB-Class Bloons increases with each [[round]] after round 25, so the actual RBE of the BAD on round 30 is almost 80631<!--(15000+4000*2+700*2*4+200+2*4*4+400*3)*2.2+104*2*4*4*4+104*3*4--> (almost 149501<!--(15000+4000*2+700*2*4+200+2*4*4+400*3)*2*2.2+124*2*4*4*4+124*3*4--> when Fortified). Like all MOAB-class Bloons, a BAD has four damage phases.


==Round appearances==
==Round appearances==