Dan D'Monke (BTD6): Difference between revisions
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Qwertyxp2000 (talk | contribs) →Strategy: more could be appreciated but I pointed explicitly to the high damage synergy |
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==Strategy== | ==Strategy== | ||
{{BTD6 last updated| | {{BTD6 last updated|56.3|section=y}} | ||
{{Strategy needed|Elaborate the summary of what Dan D'Monkey performs as a whole and how to optimize Dan D'Monke}} | {{Strategy needed|Elaborate the summary of what Dan D'Monkey performs as a whole and how to optimize Dan D'Monke}} | ||
Dan D'Monke provides solid support and DPS, depending on his form. He is mostly used for his Reposition ability to be a cheap substitute for [[Support Chinook (BTD6)|Support Chinook]] and Rabble Rouser as an alternative to Pat's Rallying Roar, as well as being able to use passive abilities for Towers that require lives to be lost for activation on CHIMPS (e.g. [[Elite Defender (BTD6)|Elite Defender]] and x-x-2+ Desparado). His Masqued Macaque form is decent on ABR thanks to innate Camo detection and Lead popping. His base version is usually preferred for his supports, and he has better receptiveness to buffs than Masqued Macaque. | Dan D'Monke provides solid support and DPS, depending on his form. He is mostly used for his Reposition ability to be a cheap substitute for [[Support Chinook (BTD6)|Support Chinook]] and Rabble Rouser as an alternative to Pat's Rallying Roar, as well as being able to use passive abilities for Towers that require lives to be lost for activation on CHIMPS (e.g. [[Elite Defender (BTD6)|Elite Defender]] and x-x-2+ Desparado). His Masqued Macaque form is decent on ABR thanks to innate Camo detection and Lead popping. His base version is usually preferred for his supports, and he has better receptiveness to buffs than Masqued Macaque. | ||
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During the early-game, he can ease some difficult grouped rounds with his Transform ability, in addition to general cheap damage. | During the early-game, he can ease some difficult grouped rounds with his Transform ability, in addition to general cheap damage. | ||
His mid-game is one of his strongest points, being able to move around defenses to organise setups for win conditions in strategic positions, as well as bursts of damage. Depending on his form, he can serve as the supporting Hero or the direct defender. If the defense is focused on general damage but lacks grouped cleanup, switching to Masqued Macaque and using his Berserk Frenzy may sometimes be better. | His mid-game is one of his strongest points, being able to move around defenses to organise setups for win conditions in strategic positions, as well as bursts of damage. Depending on his form, he can serve as the supporting Hero or the direct defender. If the defense is focused on general damage but lacks grouped cleanup, switching to Masqued Macaque and using his Berserk Frenzy may sometimes be better. However, Rabble Rouser's key strength is improving DPS of already high-damage attacks, being a multiplicative damage buff, and his normal form is preferred in situations where defensive support would help more than purely burst damage to groups. | ||
His highest upgrades aren't too important, but even without them he can sustain a strong late-game with natural leveling. His passive leak protection can prevent strays from leaking, which assists the most on short maps and map formats with low visibility exits. | His highest upgrades aren't too important, but even without them he can sustain a strong late-game with natural leveling. His passive leak protection can prevent strays from leaking, which assists the most on short maps and map formats with low visibility exits. | ||