Geraldo (BTD6): Difference between revisions

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==Mechanics==
==Mechanics==
===Lightning attack===
===Lightning attack===
Geraldo holds a lantern that zaps Bloons, shooting lightning that immediately hits the target, creates an explosion on damage, and has 1.1 seconds attack cooldown. The lightning has 1 unbuffable pierce, and deals 1 damage. The explosion cannot damage the lightning's target and has 10 blast radius, 1 damage, and 4 pierce. Both his lightning and the explosion are {{BTD6 dt|Energy}} type, which can't damage Lead Bloons, Purple Bloons or Glass Bloons. The explosion doesn't hit the same target as the lightning. He starts with 40 range.
Geraldo holds a lantern that zaps Bloons, shooting lightning that immediately hits the target, creates an explosion on damage, and has a 1.1 second attack cooldown. The lightning has 1 unbuffable pierce, and deals 1 damage. The explosion cannot damage the lightning's target and has 10 blast radius, 1 damage, and 4 pierce. Both his lightning and the explosion are {{BTD6 dt|Energy}} type, which can't damage Lead Bloons, Purple Bloons or Glass Bloons. The explosion doesn't hit the same target as the lightning. He starts with 40 range.


Although it scales much less than his shop does, Geraldo gains the following benefits to his zapping attack as he levels up:
Although it scales much less than his shop does, Geraldo gains the following benefits to his zapping attack as he levels up: