User:Qwertyxp2000/Monkey Teams (BMC): Difference between revisions

Qwertyxp2000 (talk | contribs)
No edit summary
Qwertyxp2000 (talk | contribs)
if nk adds mortar to tack-ace then tack-ace won't be so trash, lol, no mortar apparantly exists in multiplat monkey teams idk why
Line 17: Line 17:
Only a few loadouts are usable on all terrains. Ignoring the "difficult" multi-lane tracks (e.g. Totems, Butterfly, Arrows, Pretzels, Pickaxe), when including the optional extra towers and road items, Ninja can be the single only option on anything except River and Lake tiles, and Dart on any except Hills and Snow. Thus, any loadout with both Ninja and Dart will work on all terrains, accounting for the difficult tracks.
Only a few loadouts are usable on all terrains. Ignoring the "difficult" multi-lane tracks (e.g. Totems, Butterfly, Arrows, Pretzels, Pickaxe), when including the optional extra towers and road items, Ninja can be the single only option on anything except River and Lake tiles, and Dart on any except Hills and Snow. Thus, any loadout with both Ninja and Dart will work on all terrains, accounting for the difficult tracks.


Prioritize capturing terrains in advance in case Bloon Beacon picks a tile that other Monkey Teams cannot do. The following terrains should be completely for in regards to loadouts that won't work due to tower restrictions alone:
The following tower types are recommended to add on every tile when available, and can have easy solo capability with only minor support needed sometimes:
*[[Ninja Monkey (BMC)|Ninja Monkey]] (restricted on River and Lake)
*[[Dart Monkey (BMC)|Dart Monkey]] (restricted on Hills and Snow)
*[[Dartling Gunner (BMC)|Dartling Gunner]] (restricted on Mountains and Snow)
*[[Monkey Buccaneer (BMC)|Monkey Buccaneer]] (requires water)
*[[Monkey Sub (BMC)|Monkey Sub]] (requires water)
 
The following solo tower types are doable on tiles but are not recommended due to difficulty:
*[[Super Monkey (BMC)|Super Monkey]] (only possible without consumables on River Bloon Beacons due to the cash required)
*[[Tack Shooter (BMC)|Tack Shooter]]
*[[Monkey Ace (BMC)|Monkey Ace]]
 
The following tower types must have support in order to be remotely possible without consumables (note: [[Mortar Monkey (BMC)|Mortar Monkey]] never appears in the current schedule):
*[[Sniper Monkey (BMC)|Sniper Monkey]] and [[Spike Factory (BMC)|Spike Factory]] (grouped weaknesses)
*[[Ice Monkey (BMC)|Ice Monkey]] and [[Glue Gunner (BMC)|Glue Gunner]] (no direct MOAB-class damage)
 
Prioritize capturing terrains in advance in case Bloon Beacon picks a tile that other Monkey Teams cannot do. The following terrains should be completely for in regards to loadouts that won't at all work due to tower restrictions alone:
*[[Snow Terrain]]: Dartling-Chipper, Dart-Sniper, Dart-Spike-Sub, Dart-Bomb, Dart-Super, Dart-Engineer-Chipper, Engineer-Super
*[[Snow Terrain]]: Dartling-Chipper, Dart-Sniper, Dart-Spike-Sub, Dart-Bomb, Dart-Super, Dart-Engineer-Chipper, Engineer-Super
*[[Hills Terrain]]: Dart-Sniper, Dart-Spike-Sub, Dart-Bomb, Dart-Super
*[[Hills Terrain]]: Dart-Sniper, Dart-Spike-Sub, Dart-Bomb, Dart-Super
Line 23: Line 39:
*[[Mountain Terrain]]: Dartling-Chipper, Sub-Chipper-Heli
*[[Mountain Terrain]]: Dartling-Chipper, Sub-Chipper-Heli
*[[Desert Terrain]]: Ice-Glue-Spac
*[[Desert Terrain]]: Ice-Glue-Spac
*[[River Terrain]] and [[Lake Terrain]]: Ninja-Bomb
*[[River Terrain]]: Ninja-Bomb
*[[Lake Terrain]]: Ninja-Bomb


The following tracks should be avoided for Monkey Teams, which are, while possible, too difficult for most loadouts:
The following tracks on specific terrains should be avoided for Monkey Teams, which are, while possible for a few loadouts, too difficult for most loadouts:
*All [[Volcano Terrain]]s (no Village or Ice)
*All [[Volcano Terrain]]s (no Village or Ice)
*[[Snow Terrain]]: [[Snow Terrain#Pickaxe|Pickaxe]], [[Snow Terrain#Pickaxe|Pretzel]]
*[[Snow Terrain]]: [[Snow Terrain#Pickaxe|Pickaxe]], [[Snow Terrain#Pickaxe|Pretzel]]