ARBITR: Difference between revisions
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*Don't get complacent with the ARBITR; the opponent may still try to pop or remove it. | *Don't get complacent with the ARBITR; the opponent may still try to pop or remove it. | ||
**[[Return to Sender]] is a common removal against this. | **[[Return to Sender]] is a common removal against this. | ||
**[[Robo Monkey (BCS)|Robo Monkey]] with at least +25 ATK with all shots is enough to pop it in a single turn, unless the ARBITR | **[[Robo Monkey (BCS)|Robo Monkey]] with at least +25 ATK with all shots is enough to pop it in a single turn, unless the ARBITR is buffed. | ||
*Some decks, including aggro decks, may add ARBITR as an anti-aggro Bloon. Have some Monkeys in a deck to avoid losing all aggression. | *Some decks, including aggro decks, may add ARBITR as an anti-aggro Bloon. Have some Monkeys in a deck to avoid losing all aggression. | ||
**[[Ezili (BCS)|Ezili]]'s Hex ability is an easy way against an ARBITR, removing it outright. | **[[Ezili (BCS)|Ezili]]'s Hex ability is an easy way against an ARBITR, removing it outright. | ||