Nested Green: Difference between revisions
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==Tips== | ==Tips== | ||
{{BCS last updated|6.4|section=y}} | |||
{{BCS last updated|6. | *Compared to a normal [[Green Bloon (BCS)|Green Bloon]], Nested Green has 10 more HP, one less charge, and 2 delay, with its only upside being the ability to spawn extra bloons. The one less charge and 2 delay is critically bad, as its speed is extremely slow and its one charge makes it fairly non-threatening. It has as many Bloons per card as [[Swarm Green Bloon]], but the long delay before all three Bloons actually come out makes it less effective in swarm decks. | ||
*Compared to a normal [[Green Bloon (BCS)|Green Bloon]], Nested Green has 10 | **Nested Greens have a total of 200 HP per card, which is more than twice that of a single [[Green Bloon (BCS)|Green Bloon]] for the same cost each. However, overall HP per card is still less; Green Bloon cards have 180 total HP each, and Swarm Greens have 240 total HP per card. The high health is compensated by the high total delay of 8. | ||
**Nested Greens have a total of | |||
*Nested Greens is often non-threatening, but at least cheap to get out of your hand. Spawned Nested Blues and Red Bloons effectively have 1 extra delay, so this card is often best used as a supplement to other cards which benefit from your board being more full. | *Nested Greens is often non-threatening, but at least cheap to get out of your hand. Spawned Nested Blues and Red Bloons effectively have 1 extra delay, so this card is often best used as a supplement to other cards which benefit from your board being more full. | ||
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