Covered Garden: Difference between revisions

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m Text replacement - "[[Bloons TD 6 v" to "[[Update history:Bloons TD 6/Version "
m →Tower interactions: Fixing comma splice/run-on sentence
 
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** Target a Monkey with abilities such as Take Aim from a [[Deadeye]], [[Bounty Hunter]] or [[Golden Justice]], [[Overclock (BTD6)|Overclock]], [[Ultraboost (BTD6)|Ultraboost]] and Power Glove from the [[Master Builder]].
** Target a Monkey with abilities such as Take Aim from a [[Deadeye]], [[Bounty Hunter]] or [[Golden Justice]], [[Overclock (BTD6)|Overclock]], [[Ultraboost (BTD6)|Ultraboost]] and Power Glove from the [[Master Builder]].
** [[Support Chinook (BTD6)|Support Chinook]] and [[Special Poperations (BTD6)|Special Poperations]] reposition and {{BTD6 mk|Door Gunner}}, neither from lifting a covered tower nor dropping them on a blocked location.
** [[Support Chinook (BTD6)|Support Chinook]] and [[Special Poperations (BTD6)|Special Poperations]] reposition and {{BTD6 mk|Door Gunner}}, neither from lifting a covered tower nor dropping them on a blocked location.
** Special Poperations Marine deploy, however, if the Heli Pilot is very close to a uncovered location, the Marine will appear there.
** Special Poperations Marine deploy; however, if the Heli Pilot is very close to a uncovered location, the Marine will appear there.
** Moving [[Dark Knight (BTD6)|Dark Knight]], [[Dark Champion (BTD6)|Dark Champion]], [[Legend of the Night (BTD6)|Legend of the Night]] and [[Corvus (BTD6)|Corvus]] with their abilities.
** Moving [[Dark Knight (BTD6)|Dark Knight]], [[Dark Champion (BTD6)|Dark Champion]], [[Legend of the Night (BTD6)|Legend of the Night]] and [[Corvus (BTD6)|Corvus]] with their abilities.
** Beast Handler top and middle path Beast reposition.
** Beast Handler top and middle path Beast reposition.