Super Monkey (BMC): Difference between revisions
Qwertyxp2000 (talk | contribs) →Strategy: super monkey is still useful for those applications in non-lategame but like... early-game super blows |
Planterror (talk | contribs) →Strategy: not entirely, there's advantage to going to 15 (but realistically mobile players will never get there) |
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Super Monkey is overpriced for early rounds, though at higher city levels it is possible to win [[Monkey Teams (BMC)|Monkey Teams]] using only Super Monkeys with Villages and Farms plus road items (without consumables). It is best paired with the [[Monkey Village (BMC)|Monkey Village]] to minimize its costs and give a significant pierce boost via [[Monkey Fort (BMC)|Monkey Fort]], though [[Jungle Drums (BMC)|Jungle Drums]] can sometimes be useless on it due to its already high firing rate that speed buffs cannot further improve. The base Super Monkey can help for supplemental damage to MOABs, but it is outclassed by upgrades like [[MOAB Mauler (BMC)|MOAB Mauler]] that are far cheaper and less prone to groups of blimps, and [[Dartling Gun (BMC)|Dartling Gun]] which is more buffable by MK and is more reasonably costing for single-target damage. Instead, Super Monkey should be used for its powerful late-game DPS. | Super Monkey is overpriced for early rounds, though at higher city levels it is possible to win [[Monkey Teams (BMC)|Monkey Teams]] using only Super Monkeys with Villages and Farms plus road items (without consumables). It is best paired with the [[Monkey Village (BMC)|Monkey Village]] to minimize its costs and give a significant pierce boost via [[Monkey Fort (BMC)|Monkey Fort]], though [[Jungle Drums (BMC)|Jungle Drums]] can sometimes be useless on it due to its already high firing rate that speed buffs cannot further improve. The base Super Monkey can help for supplemental damage to MOABs, but it is outclassed by upgrades like [[MOAB Mauler (BMC)|MOAB Mauler]] that are far cheaper and less prone to groups of blimps, and [[Dartling Gun (BMC)|Dartling Gun]] which is more buffable by MK and is more reasonably costing for single-target damage. Instead, Super Monkey should be used for its powerful late-game DPS. | ||
Super Monkey's MK are the least helpful of all MK Books, and should never be manually invested. These give the tiniest of benefits, and the bonuses to base range MK (Ranks 1, 6, 11) are especially detrimental, since it limits [[Temple Of The Monkey God (BMC)|Temple Of The Monkey God]] spaces on land-restrictive tracks (notably on [[Lake Terrain#Percent|Percent]]). However, | Super Monkey's MK are the least helpful of all MK Books, and should never be manually invested. These give the tiniest of benefits, and the bonuses to base range MK (Ranks 1, 6, 11) are especially detrimental, since it limits [[Temple Of The Monkey God (BMC)|Temple Of The Monkey God]] spaces on land-restrictive tracks (notably on [[Lake Terrain#Percent|Percent]]). However, at level 15 it allows all 6 [[Temple Of The Monkey God (BMC)|Temple Of The Monkey God]]s to have maximum sacrifices on the Apprentice sacrifice, further improving its temple beam damage. | ||
==Gallery== | ==Gallery== | ||