Legend of the Night (BTD6): Difference between revisions
Pymonkibot (talk | contribs) m Text replacement - "BTD6 upgrade change list" to "BTD6 change list by upgrade" |
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{{for|the upgrade in [[Bloons TD Battles 2]]|Legend of the Night (Battles 2)}} | {{for|the upgrade in [[Bloons TD Battles 2]]|Legend of the Night (Battles 2)}} | ||
{{BTD6 upgrade info | {{BTD6 upgrade info | ||
|id=Legend of the Night | |id=Legend of the Night | ||
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|xp =100000 | |xp =100000 | ||
}} | }} | ||
'''Legend of the Night''' is the [[Super Monkey (BTD6)|Super Monkey]]'s path 3 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. | '''Legend of the Night''' is the [[Super Monkey (BTD6)|Super Monkey]]'s path 3 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It grants a Black Hole passive ability, which is activated when a Bloon leaks. This ability prevents all life loss from leaked Bloons (excluding [[Boss Bloon|Boss Bloons]]) for 8 seconds. The ability has a 180 second cooldown, no initial cooldown, and can only ever activate 2 times per round. | ||
Additionally, Legend of the Night upgrades the following: | |||
* Range increased by +4 [[Unit|units]] | |||
* Damage increased by +8 | |||
** [[Ceramic damage]] increased by +2 | |||
** [[MOAB-Class damage]] increased by +10 | |||
** [[Camo damage]] increased by +2 | |||
* Pierce increased by +15 | |||
* Jump distance increased by +4 units | |||
* Jump count increased by +15 | |||
==Stats== | ==Stats== | ||