Benjamin (BTD6): Difference between revisions

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=== Cyber Security ===
=== Cyber Security ===
Starting at level 4, Benjamin restores up to 5 lives per round, and cannot increase lives beyond the starting amount. At level 14 Benjamin generates 10 lives per round, and can increase the amount of lives up to 100 over the starting amount.
Starting at level 4, Benjamin restores up to 5 lives per round, and cannot increase lives beyond the starting amount. Starting from level 14, Benjamin generates 10 lives per round, and can increase the amount of lives up to 100 over the starting amount.


===Bank Hack===
===Bank Hack===
[[File:BTD6 BuffIconBenjamin.png|50px|right]]Starting at level 5, Ben grants a buff to all [[Monkey Bank (BTD6)|Monkey Banks]], [[IMF Loan (BTD6)|IMF Loans]], and [[Monkey-Nomics (BTD6)|Monkey-Nomics]] on screen. This buff increases the income they generate during a round by 5%, but does not affect the 15% interest they earn after a round ends. At level 9 this buff is upgraded to increase income by 12%.
[[File:BTD6 BuffIconBenjamin.png|50px|right]]
 
Starting at level 5, Ben grants a buff to all [[Monkey Bank (BTD6)|Monkey Banks]], [[IMF Loan (BTD6)|IMF Loans]], and [[Monkey-Nomics (BTD6)|Monkey-Nomics]] on screen. This buff increases the income they generate during a round by 5%, but does not affect the 15% interest they earn after a round ends, only the generated "bananas". Starting from level 9, this buff is upgraded to increase income by 12%.


===Skimming===
===Skimming===
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Starting at level 7, Benjamin gains a Trojan attack which has infinite range but cannot see through line-of-sight blockers. This attack does not deal damage directly, but applies an effect to Bloons which causes them to spawn no children when popped. Additionally, cash is earned for each Trojan-affected Bloon which is popped: usually $1 for every layer the Bloon has, plus $1 if the round is 60 or earlier. To start off, Trojan cannot affect Bloons weaker than [[Pink Bloon (BTD6)|Pinks]], and cannot affect Bloons stronger than [[MOAB (BTD6)|MOABs]]. Trojan cannot affect [[Camo Bloon (BTD6)|Camo Bloons]] without Camo detection, until Ben reaches level 18.
Starting at level 7, Benjamin gains a Trojan attack which has infinite range but cannot see through line-of-sight blockers. This attack does not deal damage directly, but applies an effect to Bloons which causes them to spawn no children when popped. Additionally, cash is earned for each Trojan-affected Bloon which is popped: usually $1 for every layer the Bloon has, plus $1 if the round is 60 or earlier. To start off, Trojan cannot affect Bloons weaker than [[Pink Bloon (BTD6)|Pinks]], and cannot affect Bloons stronger than [[MOAB (BTD6)|MOABs]]. Trojan cannot affect [[Camo Bloon (BTD6)|Camo Bloons]] without Camo detection, until Ben reaches level 18.


At level 16, Benjamin's Trojan earns $2 for every layer in affected Bloons instead of $1. At level 18, Trojan can affect [[BFB (BTD6)|BFBs]] and [[DDT (BTD6)|DDTs]]. While affected by Trojan, DDTs generate $2 more than BFBs when popped.
Starting from level 16, Benjamin's Trojan earns $2 for every layer in affected Bloons instead of $1. Starting from level 18, Trojan can affect [[BFB (BTD6)|BFBs]] and [[DDT (BTD6)|DDTs]]. While affected by Trojan, DDTs generate $2 more than BFBs when popped.


Note that Trojan often loses cash, especially when affecting stronger Bloons and using [[Monkey Town (BTD6)|Monkey Town]], [[Bloon Trap (BTD6)|Bloon Trap]], and/or [[Rubber to Gold (BTD6)|Rubber to Gold]]. Therefore, placing Benjamin behind a line-of-sight blocker to prevent Trojan from affecting Bloons will often increase one's overall income.
Note that Trojan often loses cash, especially when affecting stronger Bloons and using cash-per-pop sources (especially [[Monkey Town (BTD6)|Monkey Town]], [[Bloon Trap (BTD6)|Bloon Trap]], and/or [[Rubber to Gold (BTD6)|Rubber to Gold]]). Therefore, placing Benjamin behind a line-of-sight blocker to prevent Trojan from affecting Bloons will often increase one's overall income.


==Abilities==
==Abilities==
===Biohack===
===Biohack===
[[File:BTD6 Benjamin BiohackIconAA.png|50px|right]]'''Biohack''' is unlocked at level 3. It grants a buff to the 4 closest eligible towers which increases their damage by +1 for 6 seconds, but affected towers stop attacking for 2 seconds after the buff runs out. At level 13, Biohack grants +2 increased damage for 8 seconds. At level 19, Biohack grants +3 increased damage for 9 seconds. Downtime after the buff runs out remains at 2 seconds for all levels. This ability has a cooldown of 30 seconds and an initial cooldown of 10 seconds.
[[File:BTD6 Benjamin BiohackIconAA.png|50px|right]]
 
'''Biohack''' is unlocked at level 3. It grants a buff to the 4 closest eligible towers which increases their damage by +1 for 6 seconds, but affected towers stop attacking for 2 seconds after the buff runs out. At level 13, Biohack grants +2 increased damage for 8 seconds. At level 19, Biohack grants +3 increased damage for 9 seconds. Downtime after the buff runs out remains at 2 seconds for all levels. This ability has a cooldown of 30 seconds and an initial cooldown of 10 seconds.


Biohack cannot affect [[Banana Farm (BTD6)|Banana Farm]] or [[Monkey Village (BTD6)|Monkey Village]] unless it is [[Primary Expertise (BTD6)|Primary Expertise]].
Biohack cannot affect [[Banana Farm (BTD6)|Banana Farm]] or [[Monkey Village (BTD6)|Monkey Village]] unless it is [[Primary Expertise (BTD6)|Primary Expertise]].


===Syphon Funding===
===Syphon Funding===
[[File:BTD6 Benjamin SyphonfundsIconAA.png|50px|right]]'''Syphon Funding''' is unlocked at level 10. It causes all newly spawned Bloons to be downgraded 1 layer for 10 seconds, and affected Bloons generate twice as much cash as normal when popped. Syphon Funding cannot affect [[DDT (BTD6)|DDTs]] or [[BAD (BTD6)|BADs]]. This ability has a cooldown of 65 seconds and an initial cooldown of 21.67 seconds.
[[File:BTD6 Benjamin SyphonfundsIconAA.png|50px|right]]
'''Syphon Funding''' is unlocked at level 10. It causes all newly spawned Bloons to be downgraded 1 layer for 10 seconds, and affected Bloons generate twice as much cash as normal when popped. Syphon Funding cannot affect [[BAD (BTD6)|BADs]] or [[Boss Bloon]]s, and must be at least Level 18 to affect [[DDT (BTD6)|DDTs]]. This ability has a cooldown of 65 seconds and an initial cooldown of 21.67 seconds.


At level 20, Benjamin's Syphon Funding is increased to 20 seconds in duration, and affected Bloons grant triple the cash rather than double when popped.
At level 20, Benjamin's Syphon Funding is increased to 20 seconds in duration, and affected Bloons grant triple the cash rather than double when popped.
The following table shows how Syphon Funding downgrades affected bloons:
{| class="wikitable"
|+
!Affected Bloon
!Syphon Funding (excluding bloon modifiers)
|-
|[[Red Bloon (BTD6)|Red]]
|[[Red Bloon (BTD6)|Red]]
|-
|[[Blue Bloon (BTD6)|Blue]]
|[[Red Bloon (BTD6)|Red]]
|-
|[[Green Bloon (BTD6)|Green]]
|[[Blue Bloon (BTD6)|Blue]]
|-
|[[Yellow Bloon (BTD6)|Yellow]]
|[[Green Bloon (BTD6)|Green]]
|-
|[[Pink Bloon (BTD6)|Pink]]
|[[Yellow Bloon (BTD6)|Yellow]]
|-
|[[Black Bloon (BTD6)|Black]] / [[White Bloon (BTD6)|White]] / [[Purple Bloon (BTD6)|Purple]]
|[[Pink Bloon (BTD6)|Pink]]
|-
|[[Lead Bloon (BTD6)|Lead]] / [[Zebra Bloon (BTD6)|Zebra]]
|[[Black Bloon (BTD6)|Black]]
|-
|[[Rainbow Bloon (BTD6)|Rainbow]]
|[[Zebra Bloon (BTD6)|Zebra]]
|-
|[[Ceramic Bloon (BTD6)|Ceramic]]
|[[Rainbow Bloon (BTD6)|Rainbow]]
|-
|[[MOAB (BTD6)|MOAB]]
|[[Ceramic Bloon (BTD6)|Ceramic]]
|-
|[[BFB (BTD6)|BFB]]
|[[MOAB (BTD6)|MOAB]]
|-
|[[ZOMG (BTD6)|ZOMG]]
|[[BFB (BTD6)|BFB]]
|-
|[[DDT (BTD6)|DDT]]
|Camo Regrow Ceramic
|}


==Levels==
==Levels==