Strategy:Military Only: Difference between revisions

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|[[Destroyer (BTD6)|Destroyer]], [[Aircraft Carrier (BTD6)|Aircraft Carrier]], [[Carrier Flagship (BTD6)|Carrier Flagship]]
|[[Destroyer (BTD6)|Destroyer]], [[Aircraft Carrier (BTD6)|Aircraft Carrier]], [[Carrier Flagship (BTD6)|Carrier Flagship]]
|[[File:BTD6 300-MonkeyBuccaneer.png|x50px]] [[File:BTD6 400-MonkeyBuccaneer.png|x50px]] [[File:BTD6 500-MonkeyBuccaneer.png|x50px]]
|[[File:BTD6 300-MonkeyBuccaneer.png|x50px]] [[File:BTD6 400-MonkeyBuccaneer.png|x50px]] [[File:BTD6 500-MonkeyBuccaneer.png|x50px]]
|All 3 top-path boats are solid options in their own right, and transition well between upgrades. Destroyer is best with the 3-2-0 cross-path, and is one of the strongest towers for the early mid-game, even without [[Berserker Brew (BTD6)|Berserker Brew]]. Aircraft Carrier is a solid all-around mid-game tower that does well against blimps and Ceramics alike, and Carrier Flagship effectively guarantees victory. They can be cross-pathed either way, with 4/5-0-2 being preferred on maps where the main attack fares poorly and 4/5-2-0 performing better otherwise. If using the 3/4/5-2-0 cross-path, obtain Camo detection elsewhere.
|All 3 top-path boats are solid options in their own right, and transition well between upgrades. Destroyer is best with the 3-2-0 crosspath, and is one of the strongest towers for the early mid-game, even without [[Berserker Brew (BTD6)|Berserker Brew]]. Aircraft Carrier is a solid all-around mid-game tower that does well against blimps and Ceramics alike, and Carrier Flagship effectively guarantees victory. They can be crosspathed either way, with 4/5-0-2 being preferred on maps where the main attack fares poorly and 4/5-2-0 performing better otherwise. If using the 3/4/5-2-0 crosspath, obtain Camo detection elsewhere.
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|[[Armor Piercing Darts (BTD6)|Armor Piercing Darts]], [[Sub Commander (BTD6)|Sub Commander]]
|[[Armor Piercing Darts (BTD6)|Armor Piercing Darts]], [[Sub Commander (BTD6)|Sub Commander]]
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|[[Monkey Pirates (BTD6)|Monkey Pirates]]
|[[Monkey Pirates (BTD6)|Monkey Pirates]]
|[[File:BTD6 040-MonkeyBuccaneer.png|x50px]]
|[[File:BTD6 040-MonkeyBuccaneer.png|x50px]]
|Monkey Pirates is a cheap finisher that can one-hit kill the BFB on round 60 with its ability, and helps clean up the MOABs in earlier rounds. Cross-path it with [[Double Shot (BTD6) (Monkey Buccaneer)|Double Shot]] for increased damage on the main attack, unless Camo detection is needed.
|Monkey Pirates is a cheap finisher that can one-hit kill the BFB on round 60 with its ability, and helps clean up the MOABs in earlier rounds. Crosspath it with [[Double Shot (BTD6) (Monkey Buccaneer)|Double Shot]] for increased damage on the main attack, unless Camo detection is needed.
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|[[Maim MOAB (BTD6)|Maim MOAB]]
|[[Maim MOAB (BTD6)|Maim MOAB]]