Tack Shooter (BCS): Difference between revisions
Qwertyxp2000 (talk | contribs) some minor tips, didn't use tack enough to give more than just "it's good as a defender", but hopefully should give an idea about how to use it decently |
Qwertyxp2000 (talk | contribs) No edit summary |
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==Tips== | ==Tips== | ||
*Tack is the cheapest of the Defenders. While best used to defend against a 0-delay bloon with more than 50 HP (compared to its two 25-damage shots), Tack Shooter's basic shots can be used to pop bloons with 15 HP or less,<!--AP minus Def = breakeven for Def benefit--> or between 40 and 50 HP, to avoid wasting its Defender damage | *Tack is the cheapest of the Defenders. While best used to defend against a 0-delay bloon with more than 50 HP (compared to its two 25-damage shots), Tack Shooter's basic shots can be used to pop bloons with 15 HP or less,<!--AP minus Def = breakeven for Def benefit--> or between 40 and 50 HP, to avoid wasting its Defender damage by overpopping a bloon. | ||
**Tack is a cheap way to counter [[Pink Bloon (BCS)|Pink Bloon]]s if it still has remaining ammo. | |||
*During the opponent's turn, Tack is immune to [[Bed Time]], unless affected by [[Weakening Gas Bloon]] or [[Buddy Bloon]]. | *During the opponent's turn, Tack is immune to [[Bed Time]], unless affected by [[Weakening Gas Bloon]] or [[Buddy Bloon]]. | ||