Double Trouble (BCS): Difference between revisions

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'''Double Trouble''' is an Exotic [[Power (BCS)|Power]] [[card]] in ''[[Bloons Card Storm]]''. It creates a copy of a [[Bloon (BCS)|Bloon]] on the player's side. The copy has the same Health and Delay as the original at the moment of being copied. The copy will also inherit Shield and/or On Fire, if its original has them. Creating the clone counts as playing it, so the clone also generates [[Bloontonium]] equal to its cost and triggers any On Play effects when it spawns.
'''Double Trouble''' is an Exotic [[Power (BCS)|Power]] [[card]] in ''[[Bloons Card Storm]]''. It creates a copy of a [[Bloon (BCS)|Bloon]] on the player's side. The clone will inherit the same Health and Delay as the original, plus Shield and/or On Fire if it has them. If the original bloon is sent by a player, and not from the [[Storm (BCS)|Storm]], it generates [[Bloontonium]] equal to its cost and triggers any On Play effects when it spawns.


==Tips==
==Tips==
*Double Trouble generally works best on the healthiest bloon and/or with 0 delay.
*Double Trouble generally works best on the healthiest bloon and/or with 0 delay.
*Playing on an expensive Bloon spawned by you (but not the [[Storm (BCS)|Storm]]) generates Bloontonium as if you sent the bloon again. You can use this as another source of Bloontonium while applying more pressure to your opponent.


==Gallery==
==Gallery==