Cold Snap (BTD6): Difference between revisions

Qwertyxp2000 (talk | contribs)
No edit summary
No edit summary
Line 21: Line 21:
== Crosspathing ==
== Crosspathing ==


* With [[Arctic Wind (BTD6)|Arctic Wind]] and above allows its slowing zone to affect Lead Bloons  
*The slowing zone of [[Arctic Wind (BTD6)|Arctic Wind]] and above is granted the ability to affect Lead Bloons.
* With [[Cryo Cannon (BTD6)|Cryo Cannon]] and above grants it [[Camo Prioritization]].
*[[Cryo Cannon (BTD6)|Cryo Cannon]] and above is granted [[Camo Prioritization]].


==Stats==
==Stats==
Line 29: Line 29:
==Costs and sell values==
==Costs and sell values==
{{BTD6 cost list by upgrade|Ice Monkey|1|2}}
{{BTD6 cost list by upgrade|Ice Monkey|1|2}}
==Strategy==
As a standalone tower, Cold Snap's strengths are against the Round 31-40 {{B|Golden Bloon|BTD6}} and for stalling the Camo [[Regrow Bloon (BTD6)|Regrow]] {{B|Ceramic|BTD6}} insides of {{B|DDT|BTD6}}s, both with the 2-1-0 crosspath. Otherwise, Cold Snap is used as a crosspath for Tier 3+ Ice Monkeys of the other two paths when the innate ability to affect Camo, Lead, or both is desired. However, when external support for Camo and Lead can be obtained at a reasonable cost, such as 2 {{B|Acidic Mixture Dip|BTD6}}s and 1 {{B|Radar Scanner|BTD6}} for {{B|Icicle Impale|BTD6}}, crosspathing with Cold Snap is not recommended.


==Update history==
==Update history==