Stun Gas Bloon: Difference between revisions

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*Be careful when defending against Stun Gas Bloon, as all monkeys that attack it will be stunned for 1 turn, guaranteeing that it cannot attack or reload at all on the next turn.
*Be careful when defending against Stun Gas Bloon, as all monkeys that attack it will be stunned for 1 turn, guaranteeing that it cannot attack or reload at all on the next turn.
*The Stun Gas Bloon can exploit Monkeys with multiple ammo, especially those who are defenders or attack multiple targets.
*The Stun Gas Bloon can exploit Monkeys with multiple ammo, especially those who are defenders or attack multiple targets.
*Mortars hqve no control over hitting a target, so Stun Gas Bloon is a good counter to them, especially [[The Big One (BCS)|The Big One]].
*Mortars have no control over hitting a target, so Stun Gas Bloon is a good counter to them, especially [[The Big One (BCS)|The Big One]].
*Heroes cannot be stunned by damaging it. [[Quincy (BCS)|Quincy]] is by far the more reliable choice for popping Stun Gas Bloons, alongside [[Adora (BCS)|Adora]] with her passive activated.
*Heroes cannot be stunned by damaging it. [[Quincy (BCS)|Quincy]] is by far the more reliable choice for popping Stun Gas Bloons, alongside [[Adora (BCS)|Adora]] with her passive activated.
*Powers are unaffected by Stun Gas Bloon. [[Super Monkey Storm (BCS)|Super Monkey Storm]] is guarantees that Stun Gas Bloons are removed, so it's a bad idea to send them if already anticipating that power card.
*Powers are unaffected by Stun Gas Bloon. [[Super Monkey Storm (BCS)|Super Monkey Storm]] is guarantees that Stun Gas Bloons are removed
*[[Thunder Druid]] one-shots Stun Gas Bloons if not on Dark Castle, and the stun is almost negligible on its already weak base attack.
*[[Thunder Druid]] one-shots Stun Gas Bloons if not on Dark Castle, and the stun is almost negligible on its already weak base attack.