Try this!: Difference between revisions

interaction and another screen
Qwertyxp2000 (talk | contribs)
certain reddit post about how to use try this on an enemy monkey as a "sabotage"
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**Try This synergizes well with [[The Big One (BCS)|The Big One]], allowing it to deal up to 560 damage at the end of a turn.  
**Try This synergizes well with [[The Big One (BCS)|The Big One]], allowing it to deal up to 560 damage at the end of a turn.  
**It also lets [[Spike-o-Pult (BCS)|Spike-o-Pult]] ramp up twice as fast, provided that there are enough bloons on the field.
**It also lets [[Spike-o-Pult (BCS)|Spike-o-Pult]] ramp up twice as fast, provided that there are enough bloons on the field.
**[[Wizard Monkey (BCS)|Wizard Monkey]] decently benefits from Try This, essentially doubling up its scaled power.
*Opponents who use [[Return to Sender]], [[Shrink]] and [[Expert Negotiator]] may take advantage of Monkeys with Try This to neutralize the investment.
*Opponents who use [[Return to Sender]], [[Shrink]] and [[Expert Negotiator]] may take advantage of Monkeys with Try This to neutralize the investment.
*A lesser known feature of Try This is immediately granting 1 extra shot to the targeted Monkey. For 1 less Gold than [[Quick Reload]], Try This acts as a "reload" to 1-Ammo Monkeys, in addition to the permanent max ammo bonus.
*A lesser known feature of Try This is immediately granting 1 extra shot to the targeted Monkey. For 1 less Gold than [[Quick Reload]], Try This acts as a "reload" to 1-Ammo Monkeys, in addition to the permanent max ammo bonus.
**Because of this, a very niche tactic of a well-used Try This on an opponent Monkey with more than 1 Ammo will delay the full reload by 1 turn, at the penalty of "helping" build more ammo.


==Gallery==
==Gallery==