User:IapIac/Things: Difference between revisions

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m meh
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====36.1====
====36.1====
The intraval when latching changed to 0.3s (18 frames).
The interval when latching changed to 0.3s (18 frames).


====37.0====
====37.0====
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So I used a mod to modify the rate, and saw the actual interval scaled with it. Good. Then I modified the base interval, 0.3, to 0.6, and it truly doubles the interval... Still didn't get it, [https://bloons.fandom.com/wiki/Great_White?diff=prev&oldid=404437 but it is enough to add them to a wiki site] :)
So I used a mod to modify the rate, and saw the actual interval scaled with it. Good. Then I modified the base interval, 0.3, to 0.6, and it truly doubles the interval... Still didn't get it, [https://bloons.fandom.com/wiki/Great_White?diff=prev&oldid=404437 but it is enough to add them to a wiki site] :)


Recently (Dec 29th 2024), I found there's a function that returns the rate multiplier of one tower in game, so I used a mod and got that the shark is 1.8333333 at min power... WHAT? Shouldn't it be 1.1? Then I found (DO NOT ask me how) that there's Piranha in the game model and its <code>rate</code> is 0.6. So I modded it to 1.0, then the rate multiplier function returns 1.1, and actual thrash interval is 0.33s, at min level... What the hell...
Recently (Dec 29th 2024), I found there's a function that returns the rate multiplier of one tower in game, so I used a mod and got that the shark is 1.8333333 at min power... WHAT? Shouldn't it be 1.1? Then I found (DO NOT ask me how) that there's <code>Piranha</code> tower in the game model and its <code>rate</code> is 0.6. So I modded it to 1.0, then the rate multiplier function returns 1.1, and actual thrash interval is 0.33s, at min level... What the hell...


NKode OP.
NKode OP.