Alchemist (BTD6): Difference between revisions
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{{main strategy}} | {{main strategy}} | ||
{{strategy needed|this should contain a few basic tips, details should be saved for the strategy article}} | {{strategy needed|this should contain a few basic tips, details should be saved for the strategy article}} | ||
'''Top Path''' | |||
The top path Alchemist is incredibly versatile and can improve almost any strategy. 2-x-x [[Acidic Mixture Dip (BTD6)|Acidic Mixture Dip]] can be useful for cheap [[Lead damage|lead popping power]] in a pinch. 3-x-x [[Berserker Brew (BTD6)|Berserker Brew]] and 4-x-x [[Stronger Stimulant (BTD6)|Stronger Stimulant]] are cost-effective ways to buff almost any tower. 5-x-x [[Permanent Brew (BTD6)|Permanent Brew]] is usually worse than simply having multiple 4-x-x Stronger Stimulants. | |||
The best crosspath depends on the situation: x-2-0 gives the buff a longer duration, and should be used if the Alchemist is only buffing a few towers. When buffing a large number of towers, use x-0-1, as it allows the Alchemist to throw the buff potion faster. x-0-2 [[Acid Pool (BTD6)|Acid Pool]] is almost always redundant. | |||
Do not use the top path when fighting [[Lych]]: Lych will remove the buff from your towers and heal itself in the process. | |||
==Update history== | ==Update history== | ||