Ballistic Missile (BTD6): Difference between revisions
Pymonkibot (talk | contribs) m Text replacement - "BTD6 stat list by upgrade" to "BTD6 stat list by tiers" |
No edit summary |
||
| Line 26: | Line 26: | ||
==Costs and sell values== | ==Costs and sell values== | ||
{{BTD6 cost list by upgrade|Monkey Sub|2|3}} | {{BTD6 cost list by upgrade|Monkey Sub|2|3}} | ||
==Strategy== | |||
Ballistic Missile is a good early-game to mid-game tower for clumped Bloons, thanks to its high pierce and 3 damage. However, it is not recommended to use it as the only damage dealer, due to its inability to damage Black and [[Zebra Bloon (BTD6)|Zebra]] Bloons. Ballistic Missile spam with {{B|Sub Commander|BTD6}} is usable for [[CHIMPS]], but it has fallen behind alternatives (such as {{B|Bloon Exclusion Zone|BTD6}} and {{B|Destroyer|BTD6}}s + {{B|Permanent Brew|BTD6}}). 2-3-0 is the recommended crosspath when {{B|Advanced Intel|BTD6}} is needed to reach all lanes, but 0-3-2 is recommended when the base range is sufficient for partially reaching all lanes. | |||
==Update history== | ==Update history== | ||