Nested Green: Difference between revisions

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| cost = 2
| cost = 2
| charges = 1
| charges = 1
| health = 100
| health = 80
| delay = 1
| delay = 2
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The '''Nested Green''' is a Basic [[Bloon (BCS)|Bloon]] [[card]] in ''[[Bloons Card Storm]]''. It spawns a [[Nested Blue]] if it is destroyed, and the bloon does not inherit the delay of the Nested Green.
The '''Nested Green''' is a Basic [[Bloon (BCS)|Bloon]] [[card]] in ''[[Bloons Card Storm]]''. It spawns a [[Nested Blue]] if it is destroyed, and the bloon does not inherit the delay of the Nested Green.


==Tips==
==Tips==
*Compared to a normal [[Green Bloon (BCS)|Green Bloon]], Nested Green has the same HP but has one less charge, plus the ability to spawn extra bloons. However, the one less charge can be a nuisance, but is mostly compensated by having huge overall HP over more turns. Notably, it has as many bloons per card as the [[Swarm Green Bloon]].
<!--*Compared to a normal [[Green Bloon (BCS)|Green Bloon]], Nested Green has the same HP but has one less charge, plus the ability to spawn extra bloons. However, the one less charge can be a nuisance, but is mostly compensated by having huge overall HP over more turns. Notably, it has as many bloons per card as the [[Swarm Green Bloon]].
**Nested Greens have a total of 200 HP per card, which is twice that of a single [[Green Bloon (BCS)|Green Bloon]] for the same cost each, more if playing on Dark Castle.
**Nested Greens have a total of 200 HP per card, which is twice that of a single [[Green Bloon (BCS)|Green Bloon]] for the same cost each, more if playing on Dark Castle.-->
*Nested Greens are a major threat when played in Nested aggro, due to the sustained offense. Even if [[Storm Of Arrows (BCS)|Storm Of Arrows]] can one-shot Nested Greens, the resulting Nested Blues partially fulfill bloon swarm aggro combined with other bloons.
*Nested Greens are a major threat when played in Nested aggro, due to the sustained offense. Even if [[Storm Of Arrows (BCS)|Storm Of Arrows]] can one-shot Nested Greens, the resulting Nested Blues partially fulfill bloon swarm aggro combined with other bloons.
*Because all of its offspring spawn bloons, Nested Greens can be combined with [[Bolstered Bloon]], feeding its HP while also being a threat of its own. Like the standard Green, a Nested Green is decent as a starting boost for Bolstered, but the Bolstered still needs cheaper swarms first so it'll have enough HP to survive for subsequent rounds.
*Because all of its offspring spawn bloons, Nested Greens can be combined with [[Bolstered Bloon]], feeding its HP while also being a threat of its own. Like the standard Green, a Nested Green is decent as a starting boost for Bolstered, but the Bolstered still needs cheaper swarms first so it'll have enough HP to survive for subsequent rounds.

Revision as of 23:21, 18 February 2025

Nested Green
Card art of Nested Green
On Destroyed: Summons a Nested Blue
Bloons are not like onions!
Class Basic
Card Pack
Rarity Rare
Keywords On Destroyed
Introduced Full Playable test
Stats
Cost Gold 2 Health 80
Charges 1 Delay 2

The Nested Green is a Basic Bloon card in Bloons Card Storm. It spawns a Nested Blue if it is destroyed, and the bloon does not inherit the delay of the Nested Green.

Tips

  • Nested Greens are a major threat when played in Nested aggro, due to the sustained offense. Even if Storm Of Arrows can one-shot Nested Greens, the resulting Nested Blues partially fulfill bloon swarm aggro combined with other bloons.
  • Because all of its offspring spawn bloons, Nested Greens can be combined with Bolstered Bloon, feeding its HP while also being a threat of its own. Like the standard Green, a Nested Green is decent as a starting boost for Bolstered, but the Bolstered still needs cheaper swarms first so it'll have enough HP to survive for subsequent rounds.

Update history

  • Buff Health increased ― 90 → 100
  • Buff Effect is now triggered On Destroyed instead of On Popped, allowing it to summon if it hits the opposing Hero
  • Change Description changed ― "On Popped: Spawns a Nested Blue" → "On Destroyed: Summons a Nested Blue"
  • Nerf Health reduced ― 100 → 80
  • Nerf Delay increased ― 1 → 2
  • Buff If the board is full, Bloons that summon other Bloons will now allow at least one offspring to summon if that parent disappears (bug fix)
  • Nerf Bloons summoned at the end of a turn no longer decrement their delay on the same turn (undocumented)

In other languages

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