Double Rainbow Bloon: Difference between revisions

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==Tips==
==Tips==
*Double Rainbows are the only Double Bloons capable of OTKing a opponent without health buffs, assuming they lack Defenders, shields, or active [[Adora (BCS)|Adora]] passive. So, they're a good candiate for triple [[Quick Ready]] when combined with [[Quincy Action Figure]] for spare gold in a single turn.
*Double Rainbows are the only Double Bloons capable of OTKing an opponent without health buffs, assuming they lack Defenders, shields, or active [[Adora (BCS)|Adora]] passive. So, they're a good candiate for triple [[Quick Ready]] when combined with [[Quincy Action Figure]] for spare gold in a single turn.
**[[Amelia the Amazing (BCS)|Amelia]] with a Double Rainbow card and three [[Quick Ready|Quick Readies]] achieves the same result while costing only 20 Gold. Prepare an Act of Power in reserve, send the Double Rainbow, 2x Quick Ready with the discounts from 2x Act of Power, and use the final Quick Ready.
**[[Amelia the Amazing (BCS)|Amelia]] with a Double Rainbow card and three Quick Readies achieves the same result while costing only 20 Gold. Prepare an Act of Power in reserve, send the Double Rainbow, 2x Quick Ready with the discounts from 2x Act of Power, and use the final Quick Ready.
**The Round 21-22 storm Double Rainbows can receive three Quick Readies without needing any special setup besides reaching the gold cap, although depending on deck waiting for the round 31-32+ [[Double Ceramic Bloon]] waves, then using Quick Ready followed by [[Double Trouble]] on the healthiest 1 delay Ceramic, may be more effective.
**The Round 21-22 storm Double Rainbows can receive three Quick Readies without needing any special setup besides reaching the gold cap, although depending on deck waiting for the round 31-32+ [[Double Ceramic Bloon]] waves, then using Quick Ready followed by [[Double Trouble]] on the healthiest 1 delay Ceramic, may be more effective.
*If the opponent lacks any screen clears such as [[Thunder Druid]] and [[Super Monkey Storm (BCS)|Super Monkey Storm]], Double Rainbows combined with lots of standard Large Bloons will pressure the opponent to focus on the Double Rainbows first.
*If the opponent lacks any screen clears such as [[Thunder Druid]] and [[Super Monkey Storm (BCS)|Super Monkey Storm]], Double Rainbows combined with lots of standard Large Bloons will pressure the opponent to focus on the Double Rainbows first.
*Double Rainbows have 2 charges and cost 10 Gold, the most potential Bloontonium of a single card (excluding very specific [[Bloontonium Gas Bloon]] scenarios).
*Double Rainbows have 2 charges and cost 10 Gold, the most potential Bloontonium of a single bloon card (excluding very specific [[Bloontonium Gas Bloon]] scenarios).


== Update history ==
== Update history ==