Crossbow Monkey: Difference between revisions

Qwertyxp2000 (talk | contribs)
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Qwertyxp2000 (talk | contribs)
Unsure if it's totally viable but i could see a vision of maybe defending for a while before unleashing The Eternal
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*Despite its slightly higher damage and ammo-to-reload ratio, this card is mostly outclassed by the [[Monkey Investigator]], which costs 3 [[Gold (BCS)|Gold]] instead of 4 and has a useful On Play effect, and [[Mine Supervisor]] costing 4 Gold but higher DPT and is a Rare with additional utility. Crossbow Monkey's only benefit is more burst damage and is affected by the [[Super Monkey Fan Club (BCS)|Super Monkey Fan Club]].
*Despite its slightly higher damage and ammo-to-reload ratio, this card is mostly outclassed by the [[Monkey Investigator]], which costs 3 [[Gold (BCS)|Gold]] instead of 4 and has a useful On Play effect, and [[Mine Supervisor]] costing 4 Gold but higher DPT and is a Rare with additional utility. Crossbow Monkey's only benefit is more burst damage and is affected by the [[Super Monkey Fan Club (BCS)|Super Monkey Fan Club]].
**Crossbow Monkey does one-shot [[Red Bloon (BCS)|Red Bloon]]s outside of Dark Castle, unlike Monkey Investigator outside of Game Night.
**Crossbow Monkey does one-shot [[Red Bloon (BCS)|Red Bloon]]s outside of Dark Castle, unlike Monkey Investigator outside of Game Night.
**On a deck that relies on Fan Club synergy to defend, the Crossbow is worth bringing if combined in a deck with a mid-game wincon, to defend for a while before the final kill, particularly for OTK decks.


==Update history==
==Update history==