Psimbals: Difference between revisions
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==Strategy== | ==Strategy== | ||
For [[Rogue Legends]], Psimbals' starter party has a wider variety of camo detectors, and the inclusion of a high-ranged Village improves efficiency of Village-focused strategies. | For [[Rogue Legends]], Psimbals' starter party has a wider variety of camo detectors, and the inclusion of a high-ranged Village improves efficiency of Village-focused strategies. Compared to normal Psi, Psimbals lacks the sidegrade of [[Ability Stacking]] (though a complete upside for normal Psi's abilities). Leads and Camo Leads are handled with 4-0-2 [[Juggernaut (BTD6)|Juggernaut]], and larger waves of Camos are handled with the Village upgraded to [[Radar Scanner (BTD6)|Radar Scanner]], or an [[Abyss Dweller]]. | ||
Psimbals has one notable quality-of-life benefit: the addition of their conductor's hat and hi-hat (above the bass drum) unlocked at Level 8 (which unlocks Destructive Resonance, which is sometimes a downgrade against "precise damage" strategies)<!--I am thinking about the Psi one-shottings of strong bloons esp. versus Regrow Rainbows on R39 like in CT--> is much more prominent than normal Psi's red eyeband. | Psimbals has one notable quality-of-life benefit: the addition of their conductor's hat and hi-hat (above the bass drum) unlocked at Level 8 (which unlocks Destructive Resonance, which is sometimes a downgrade against "precise damage" strategies)<!--I am thinking about the Psi one-shottings of strong bloons esp. versus Regrow Rainbows on R39 like in CT--> is much more prominent than normal Psi's red eyeband. | ||