Double Shot (BTD6) (Monkey Buccaneer): Difference between revisions
Pymonkibot (talk | contribs) m Text replacement - "BTD6 stat list by upgrade" to "BTD6 stat list by tiers" |
No edit summary |
||
| Line 26: | Line 26: | ||
==Costs and sell values== | ==Costs and sell values== | ||
{{BTD6 cost list by upgrade|Monkey Buccaneer|1|2}} | {{BTD6 cost list by upgrade|Monkey Buccaneer|1|2}} | ||
==Strategy== | |||
The 2-0-0 Double Shot is sub-par, being less cost-efficient than a 0-0-0 Monkey Buccaneer. As a crosspath, Double Shot is solid for [[Grape Shot (BTD6)|Grape Shot]] and its succeeding upgrades, though before {{B|Pirate Lord|BTD6}}, stopping at Faster Shooting is desired when money is tight. However, {{B|Long Range|BTD6}}'s pierce boost becomes superior in [[Race Event]]s, as the +1 pierce greatly improves the grames and frags of {{B|Cannon Ship|BTD6}} and above. Double Shot is not recommended for bottom-path Buccaneers, which far prefer the icreased number of projectiles from Grape Shot. | |||
==Update history== | ==Update history== | ||