Great White: Difference between revisions
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# Takes 0.4 seconds to jump to the target. | # Takes 0.4 seconds to jump to the target. | ||
# Creates a splash that creates knockback effect when touching the target. | # Creates a splash that creates knockback effect when touching the target. | ||
# If the target is a regular Bloon ''and'' has | # If the target is a regular Bloon ''and'' has 1,000,000 RBE or less (ignores fortification), the shark will drag it to the water, or latches onto it for 5 seconds. | ||
#* The dragging time is based on the Bloon's leak damage (<math>\frac{\sqrt{\text{leakDamage}}+1}{4}</math>) and Lead Bloon takes an additional 0.5 seconds. However, there is a 1-second minimum dragging time for any type of Bloons.<!--this includes blimps for higher upgrades and max power--> | #* The dragging time is based on the Bloon's leak damage (<math>\frac{\sqrt{\text{leakDamage}}+1}{4}</math>) and Lead Bloon takes an additional 0.5 seconds. However, there is a 1-second minimum dragging time for any type of Bloons.<!--this includes blimps for higher upgrades and max power--> | ||
#* While being latched, the target is slowed by 40%. | #* While being latched, the target is slowed by 40%. | ||
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There is also a 1.1-second delay after dragging or latching before the next jump, which is unaffected by merging or external buffs. | There is also a 1.1-second delay after dragging or latching before the next jump, which is unaffected by merging or external buffs. | ||
The splash has 15 radius and 10 base pierce. All merge benefits improve the pierce, attack speed, and damage of the splashes. | |||
At max beast power, the shark can take 6 seconds to drag a [[MOAB (BTD6)|MOAB]] instead of just latching onto it. | At max beast power, the shark can take 6 seconds to drag a [[MOAB (BTD6)|MOAB]] instead of just latching onto it. | ||