Great White: Difference between revisions

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# Takes 0.4 seconds to jump to the target.
# Takes 0.4 seconds to jump to the target.
# Creates a splash that creates knockback effect when touching the target.
# Creates a splash that creates knockback effect when touching the target.
# If the target is a regular Bloon ''and'' has 500,000 RBE or less (ignores fortification), the shark will drag it to the water, or latches onto it for 5 seconds.
# If the target is a regular Bloon ''and'' has 1,000,000 RBE or less (ignores fortification), the shark will drag it to the water, or latches onto it for 5 seconds.
#* The dragging time is based on the Bloon's leak damage (<math>\frac{\sqrt{\text{leakDamage}}+1}{4}</math>) and Lead Bloon takes an additional 0.5 seconds. However, there is a 1-second minimum dragging time for any type of Bloons.<!--this includes blimps for higher upgrades and max power-->
#* The dragging time is based on the Bloon's leak damage (<math>\frac{\sqrt{\text{leakDamage}}+1}{4}</math>) and Lead Bloon takes an additional 0.5 seconds. However, there is a 1-second minimum dragging time for any type of Bloons.<!--this includes blimps for higher upgrades and max power-->
#* While being latched, the target is slowed by 40%.
#* While being latched, the target is slowed by 40%.
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There is also a 1.1-second delay after dragging or latching before the next jump, which is unaffected by merging or external buffs.
There is also a 1.1-second delay after dragging or latching before the next jump, which is unaffected by merging or external buffs.
The splash has 15 radius and 10 base pierce. All merge benefits improve the pierce, attack speed, and damage of the splashes.


At max beast power, the shark can take 6 seconds to drag a [[MOAB (BTD6)|MOAB]] instead of just latching onto it.
At max beast power, the shark can take 6 seconds to drag a [[MOAB (BTD6)|MOAB]] instead of just latching onto it.