User:Qwertyxp2000/Strategy:Spike Factory (BTD6): Difference between revisions

Qwertyxp2000 (talk | contribs)
No edit summary
Qwertyxp2000 (talk | contribs)
Line 42: Line 42:
|[[File:BTD6 BloonariusPortrait.png|50px]]<br />[[Bloonarius (BTD6)|Bloonarius]]
|[[File:BTD6 BloonariusPortrait.png|50px]]<br />[[Bloonarius (BTD6)|Bloonarius]]
|
|
*Most spikes are consumed by Bloonarius's minions before they are able to damage Bloonarius. However, super-buffed [[Spike Storm (BTD6)|Spike Storm]] spam and/or [[Mega Massive Munitions Factory]] usually counter that problem.
*Most spikes are consumed by Bloonarius's minions before they are able to damage Bloonarius. However, super-buffed [[Spike Storm (BTD6)|Spike Storm]] spam and/or [[Mega Massive Munitions Factory]] usually counter that problem. Thus, Spike Factories are effective against Bloonarius in Timed Bosses, but not so much in Boss Rush or CT Boss tiles.
|-
|-
|[[File:BTD6 LychPortrait.png|50px]]<br />[[Lych]]
|[[File:BTD6 LychPortrait.png|50px]]<br />[[Lych]]
Line 58: Line 58:
|
|
*Provided Dreadbloon lacks Support immunity, [[Super Mines (BTD6)|Super Mines]] is strong against Dreadbloon's Ceramic armor. Spike Storm remains a strong choice when spammed.
*Provided Dreadbloon lacks Support immunity, [[Super Mines (BTD6)|Super Mines]] is strong against Dreadbloon's Ceramic armor. Spike Storm remains a strong choice when spammed.
*In Boss Rush, 0-3-2 remains a strong choice if the Lead properties are countered, and the Support immunity is dealt by other towers. [[Embrittlement (BTD6)|Embrittlement]], [[Glue Strike (BTD6)|Glue Strike]], or [[Monkey Intelligence Bureau (BTD6)|Monkey Intelligence Bureau]] can assist versus unshielded Dreadbloon, though the former two cannot be used versus the Primary immunity.
|-
|-
|[[File:BTD6 PhayzePortrait.png|50px]]<br />[[Phayze]]
|[[File:BTD6 PhayzePortrait.png|50px]]<br />[[Phayze]]
Line 66: Line 67:
|
|
*Spike Storm ability spikes do not lose lifespan once deployed; in Timed Bosses, it's recommended to spam all abilities as fast as possible, before Blastapopoulos can stun and delay further abilities.
*Spike Storm ability spikes do not lose lifespan once deployed; in Timed Bosses, it's recommended to spam all abilities as fast as possible, before Blastapopoulos can stun and delay further abilities.
*In Boss Rush, only 0-3-2 is recommended; Spike Storms are too slow and vulnerable against Blastapopoulos's stuns, and Super Mines is far too expensive (relative to other Bosses in Boss Rush, which more easily snowball Boss kills) and cannot apply napalm on Blastapopoulos.
|}
|}