User:Qwertyxp2000/Strategy:Sniper Monkey (Battles 2): Difference between revisions
Planterror (talk | contribs) No edit summary |
Qwertyxp2000 (talk | contribs) Per discussion, not every tower needs a Start with X section; this is the "consistency" that is needed. Also no that's not where wizsniperfarm does 022 sniper |
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**0-2-5 crosspath is usually preferred to handle groups of bloons, compared to 2-0-5 which is only helpful specifically against single-target. | **0-2-5 crosspath is usually preferred to handle groups of bloons, compared to 2-0-5 which is only helpful specifically against single-target. | ||
<!--ignoring "==Starting with Sniper==" as 022 sniper bonnie is nerfed, 102 sniper sucks vs r5/r6 white/black, etc--> | |||
== Support from the Sniper == | == Support from the Sniper == | ||
In general, the Sniper is brought in loadouts as more of a support tower than an actual DPS tower (e.g. [[Ninja Monkey (Battles 2)|Ninja Monkey]], [[Wizard Monkey (Battles 2)|Wizard Monkey]]); in fact the only incentive for Sniper as of current is its alt income generation plus blimp debuffs. | In general, the Sniper is brought in loadouts as more of a support tower than an actual DPS tower (e.g. [[Ninja Monkey (Battles 2)|Ninja Monkey]], [[Wizard Monkey (Battles 2)|Wizard Monkey]]); in fact the only incentive for Sniper as of current is its alt income generation plus blimp debuffs. | ||
=== Income generation === | === Income generation === | ||
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=== Stuns === | === Stuns === | ||
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=== Debuffs === | === Debuffs === | ||
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Cripple MOAB is expensive, so it's mostly used to handle BADs in the late-game. It is slow but accurate at debuffing one or few BADs at a time. Towers that attack quickly and/or have lots of projectiles take advantage of the flat +5 damage debuff. | |||
==Navigation== | ==Navigation== | ||