Ray of Doom (BTD6): Difference between revisions

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'''Ray of Doom''' is the [[Dartling Gunner (BTD6)|Dartling Gunner]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It fires a larger constant laserbeam with hugely increased damage (30, instead of 1 and +10 MOAB-class damage) and nigh-unlimited (999) pierce, the shock damage bonus and damage-over-time are both increased (20 instead of 1), and the first target hit by the ray takes +55 damage. The laserbeam no longer extends until the Dartling Gunner's target, instead continuing on indefinitely until it hits an obstacle or exits the map. Like predecessors, the tier of Ray of Doom's laser shock is increased to 5.<!--rubbish wording of the laser shock tier, but hopefully you get what I mean-->
'''Ray of Doom''' is the [[Dartling Gunner (BTD6)|Dartling Gunner]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It fires a larger constant laserbeam with hugely increased damage (30, instead of 1 and +10 MOAB-class damage) and nigh-unlimited (999) pierce, the shock damage bonus and damage-over-time are both increased (20 instead of 1), and the first target hit by the ray takes +55 bonus damage. The laserbeam no longer extends until the Dartling Gunner's target, instead continuing on indefinitely until it hits an obstacle or exits the map.  


With 5-0-2, the beam radius is increased from 6 to 9, and pierce increased from 999 to 1024.
With 5-0-2, the beam radius is increased from 6 to 9, and pierce increased from 999 to 1024.
{{Cleanup|More specifics needed}}


==Stats==
==Stats==