Regrow Bloon (BTD6): Difference between revisions
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Overclockbtd (talk | contribs) mNo edit summary |
Qwertyxp2000 (talk | contribs) an obvious but important mention is that it doesn't count as cash per pop, unlike say the BTD5 generation in some games like in BTD5 Mobile |
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|applies to=All regular Bloons | |applies to=All regular Bloons | ||
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'''Regrow Bloons''' are a type of [[Bloon Mod|Bloon property]] in ''[[Bloons TD 6]]''. They regenerate lost layers every 3 seconds. If a Regrow Bloon splits into multiple Bloons when popped, they can multiply if their children are allowed to regenerate. Regenerated layers do not add to the [[damage count]] of [[tower]]s if re-popped. They cannot regenerate while under the effects of [[Grow Blocker (BTD6)|Grow Blocker]] or [[Ezili (BTD6)|Ezili]]'s Heartstopper, or if they are [[frozen]]. Regrow status can be removed by attacks that can strip Regrow,<!--it's not only these three that can strip Regrow; Embritt does it too, but let's not go more than three examples, I guess?--><!--technically, a stripping of Regrow is called a "cleanseRegrow"--> such as [[Heart of Oak (BTD6)|Heart of Oak]], [[Cleansing Foam (BTD6)|Cleansing Foam]], or [[Corvus (BTD6)|Corvus]]'s Haunt effect. | '''Regrow Bloons''' are a type of [[Bloon Mod|Bloon property]] in ''[[Bloons TD 6]]''. They regenerate lost layers every 3 seconds. If a Regrow Bloon splits into multiple Bloons when popped, they can multiply if their children are allowed to regenerate. Regenerated layers do not add to the [[damage count]] of [[tower]]s if re-popped, nor count as cash per pop. They cannot regenerate while under the effects of [[Grow Blocker (BTD6)|Grow Blocker]] or [[Ezili (BTD6)|Ezili]]'s Heartstopper, or if they are [[frozen]]. Regrow status can be removed by attacks that can strip Regrow,<!--it's not only these three that can strip Regrow; Embritt does it too, but let's not go more than three examples, I guess?--><!--technically, a stripping of Regrow is called a "cleanseRegrow"--> such as [[Heart of Oak (BTD6)|Heart of Oak]], [[Cleansing Foam (BTD6)|Cleansing Foam]], or [[Corvus (BTD6)|Corvus]]'s Haunt effect. | ||
[[DDT (BTD6)|DDT]]s release Regrow [[Ceramic Bloon (BTD6)|Ceramic Bloons]] when popped, but they cannot regrow back into DDTs. | [[DDT (BTD6)|DDT]]s release Regrow [[Ceramic Bloon (BTD6)|Ceramic Bloons]] when popped, but they cannot regrow back into DDTs. | ||
Revision as of 07:35, 10 May 2025
For Regrow Bloons in general, see Regrow Bloon.
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Regrow Bloons are a type of Bloon property in Bloons TD 6. They regenerate lost layers every 3 seconds. If a Regrow Bloon splits into multiple Bloons when popped, they can multiply if their children are allowed to regenerate. Regenerated layers do not add to the damage count of towers if re-popped, nor count as cash per pop. They cannot regenerate while under the effects of Grow Blocker or Ezili's Heartstopper, or if they are frozen. Regrow status can be removed by attacks that can strip Regrow, such as Heart of Oak, Cleansing Foam, or Corvus's Haunt effect.
DDTs release Regrow Ceramic Bloons when popped, but they cannot regrow back into DDTs.
Round appearances
Template:BTD6 round list by type
Quotes
“
Regrow Bloons! These cute heart-shaped Bloons will regrow back lost layers every couple of seconds.
— Tutorial
— Tutorial
”
Update history
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- Regenerated layers no longer count towards a tower's damage counter when popped
Gallery
Sprites
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Regrow Red Bloon
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Regrow Blue Bloon
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Regrow Green Bloon
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Regrow Yellow Bloon
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Regrow Pink Bloon
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Regrow Black Bloon
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Regrow White Bloon
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Regrow Purple Bloon
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Regrow Lead Bloon
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Regrow Zebra Bloon
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Regrow Rainbow
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Regrow Ceramic Bloon
Assets
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Tutorial icon
Navigation
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